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twilight imperium PBEM anyone?

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twilight imperium PBEM anyone?

Postby rbelikov » August 12th, 2011, 5:30 am

Anybody interested in a PBEM Twilight Imperium game?
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Re: twilight imperium PBEM anyone?

Postby jpsuchecki » August 12th, 2011, 5:42 am

I'm interested.
GM Lost Worlds (Wiki), TI3 Anyone, Small Worlds, Last Stand (Vassal)
Mentak TI3 Anyone (Vassal) 2ndish
N'orr Zero-1 (Vassal) In progress
Hacan Redemption (Wiki) Ended
Yin Asymmetric Galaxy (Vassal) Ended
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Re: twilight imperium PBEM anyone?

Postby jayouzts » August 14th, 2011, 12:40 am

Im in
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Re: twilight imperium PBEM anyone?

Postby btronk » August 27th, 2011, 3:08 pm

I would love to do that.
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Re: twilight imperium PBEM anyone?

Postby jpsuchecki » August 27th, 2011, 4:05 pm

The new Shards module is almost ready. We are in testing stages right now.
GM Lost Worlds (Wiki), TI3 Anyone, Small Worlds, Last Stand (Vassal)
Mentak TI3 Anyone (Vassal) 2ndish
N'orr Zero-1 (Vassal) In progress
Hacan Redemption (Wiki) Ended
Yin Asymmetric Galaxy (Vassal) Ended
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Re: twilight imperium PBEM anyone?

Postby rbelikov » September 2nd, 2011, 6:38 pm

Oops, forgot to check this thread and already got 6 people on another one. Jpsuchecki, does the Shards module support 8 people yet? If it does, then at least two of you can join (and there may be cancellations in my original group). Alternatively we can split up into two groups. Let me know what you all want to do!
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Re: twilight imperium PBEM anyone?

Postby jpsuchecki » September 2nd, 2011, 8:20 pm

No, the new module only supports six people. There is a new module that is in the works that will support not only 8 people, but will have the premade maps for the Fallen Empire option.
GM Lost Worlds (Wiki), TI3 Anyone, Small Worlds, Last Stand (Vassal)
Mentak TI3 Anyone (Vassal) 2ndish
N'orr Zero-1 (Vassal) In progress
Hacan Redemption (Wiki) Ended
Yin Asymmetric Galaxy (Vassal) Ended
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Re: twilight imperium PBEM anyone?

Postby rbelikov » September 3rd, 2011, 9:44 pm

I propose we do a PBF game rather than a PBEM game and use this thread, rather than email, to share .vlog files (as well as for any communications that people want to do outside of log files.)

Below also are my proposed rules/terms. If you would like to play, please reply below and indicate your acceptance of the terms, even if you've done so on my BGG thread. If you don't agree with some of the terms, feel free to indicate that. If at least 2 people don't agree, I'll do a vote. (But of course please be aware that this wil delay game start.) I'll wait for a few days to let people check in. If there are more than 6 players, we can split up into two games, with the split probably based on keeping people with like preferences together.

1. We will be using the new Shards vassal module.
2. You have to own the base game and all expansions, or otherwise be able to look up card text (only card titles are available on Vassal.)
3. Obviously you have to know how to use vassal and the module. It's easy to learn though.
4. When you finish your turn and post a logfile, announce who is next. That next person has 24 hours to post something (i.e. either a logfile or a request for an extension), exepct when they announced previously that they will be absent. Note that checking in once a day at the same time will always comply with this rule, and usually several days will pass before you actually have to do anything.
5. Commitment for the duration of the game (might take half a year?). If you absolutely have to quit, it is your responsibility to find a replacement.
6. There are a few loopholes in Vassal that allow cheating in PBF games. If there is no GM, you have to promise not to cheat. (Alternatively, if somebody would like to volunteer to serve as a GM, then there are ways that person can make sure there's no cheating.)
7. We'll try to optimize the seating order according to people's schedules. Default case will probably be in ascending order of players' time zones.
8. Official rules only, no houserules.
9. All communications, deals, and scheming should be done in this forum or in Vassal chat. Secret private communications are allowed, but you must let everybody know that you are sending somebody a private message. This is similar to what would happen in a face-to-face game.

10. Proposed options: pretty much fully tricked out. Specifically,

a. Strategy cards:
all white, with Trade III and Assembly II.

b. Objective options:
Artifacts
Voice of the Council
Preliminary objectives
Homeworlds

c. Tile variations:
Territorial distant suns
The final frontier
Wormhole nexus
Custodians of Mecatol Rex

d. Player abilities:
Leaders
Race-Specific techs
shock troops
space mines
facilities
flagships
mechanized units

e. Battle options:
tactical retreats
sabotage runs
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Re: twilight imperium PBEM anyone?

Postby shaunm » September 3rd, 2011, 11:00 pm

Hi there, I would like to take part, however I'd suggest we play without Political Intrigue (and therefore with Assembly I) in order to save a lot of time and perhaps also without Distant Suns/Final Frontier. What does everybody else think?

Regarding Objective options, what is "Homeworlds"?
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Re: twilight imperium PBEM anyone?

Postby rbelikov » September 4th, 2011, 5:11 am

Homeworlds is an official option available on the FFG website. Essentially it states that no victory points can be gained (except for artifacts) if the player is not in posession of all of his home planets.

I'm certainly open for a discussion of whether or not to use Political Intrigue (or anything else), at least while we wait for others to check in. I've never played with it, but I imagine that if we impose a time limit (24h?) on the negotiation part, it should probably be ok. Right? In any case, if there is at least one other person who would prefer not to use Political Intrigue, then I will put it up for a vote.

Incidentally, I am waiting for the following people to either check in or cancel their participation:

John (jpozsr)
Richard (Tuna Dude)
Shaun (theasaris)
Jake (Otterjets)
Dario (falcondp)
Zilfalon (Zilfalon)
Jason (ThaTsRight)
Andrew (Tretiak)
Jpsuchecki
Jayouzts
btronk

Keep in mind that if you don't agree with some of my rules/terms, you can still check in and let me know you'd like to appeal a rule or term.
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Re: twilight imperium PBEM anyone?

Postby shaunm » September 4th, 2011, 7:01 am

Ah, thanks, I hadn't realized that that even was a variant. :)

Players:

John (jpozsr)
Richard (Tuna Dude)
Shaun (theasaris) - checked in
Jake (Otterjets)
Dario (falcondp)
Zilfalon (Zilfalon)
Jason (ThaTsRight)
Andrew (Tretiak)
Jpsuchecki
Jayouzts
btronk

Suggestions to be put up for discussion:

- Political Intrigue
- (Territorial) Distant Suns
- Final Frontier
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Re: twilight imperium PBEM anyone?

Postby TunaDude » September 4th, 2011, 8:09 am

Tuna Dude checking in. No real objections to any of the rules.
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Re: twilight imperium PBEM anyone?

Postby AbsoluteZero » September 5th, 2011, 3:48 am

Looks like you already have enough players, but if anyone is mia I'd like to get in on this.
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Re: twilight imperium PBEM anyone?

Postby rbelikov » September 5th, 2011, 5:31 am

Well, AbsoluteZero, as you can see I only have 4 people checked in so far in more than two days (me, shaunm, Tuna Dude, and you). Not sure why the others are being quiet, but if we don't get up to 6 in the next several days, then you're definitely in. Also, in case more than 6 people check in, my idea is to do a random draw among all those checked in, yourself included (or a split based on option preferences). Keep in mind that because Vassal allows games w/o a GM, there is nothing preventing those who don't get into my game from starting one on their own.
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Re: twilight imperium PBEM anyone?

Postby shaunm » September 5th, 2011, 7:35 am

I contacted Zilfalon - he's from my f2f gaming group - to tell him to check in. Have you decided yet on how to do the race selection and galaxy setup?
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