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Zero-2 PBF

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Re: Zero-2 PBF

Postby shaunm » July 5th, 2012, 8:45 pm

Can't Creuss just build a single ship in his HS to make it impossible for Hacan to use the wormhole to move there?

If not, what's the point of your attack on Tsion?
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Re: Zero-2 PBF

Postby sircrowin » July 5th, 2012, 8:56 pm

Hacan will move the 2 CR from his HS and take the wormhole D from Creuss...then the 2 WS will move to the creuus HS. Game over
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Re: Zero-2 PBF

Postby sircrowin » July 5th, 2012, 8:57 pm

and....whats the point of the saar attack on Tsion ??? :)
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Re: Zero-2 PBF

Postby shaunm » July 5th, 2012, 9:17 pm

sircrowin wrote:Hacan will move the 2 CR from his HS and take the wormhole D from Creuss...then the 2 WS will move to the creuus HS. Game over


If Creuss controls the off-board HS hex by just building another ship Hacan may not activate that system as it's only accessible through a wormhole.

Fine, just fight each other because you can...
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Re: Zero-2 PBF

Postby shaunm » July 5th, 2012, 9:24 pm

Regarding the matter, I've found this:

http://boardgamegeek.com/thread/783531/ ... m-question

While the subject is the SO Conquer, the same argument should hold true for the Public Objective.
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Re: Zero-2 PBF

Postby 2Kid » July 6th, 2012, 2:43 am

sircrowin wrote:well, Hacan is in two actions of win the game conquering Creuss HS
Lets go to rock then :)

While it is entirely possible that the Creuss are being naive, we believe that we have negotiated an agreement with the Hacan. We did not freeze the bulk of his fighting fleet with the Diplomacy SC or a possible AC. In return we asked for no aggression towards our HS this turn. We will be able to see if this holds true when the next Assembly is played. If it appears that the Hacan have played us false then we will hurl our meager fleet at them in desperation. As in any game I must trust a player at their word until such a time that they prove to be untrustworthy. In my group a false agreement hangs like an ANVIL around the players neck for many many games, while my limited online experience shows that this is not always the case we must give the benefit of the doubt.
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Re: Zero-2 PBF

Postby jpsuchecki » July 6th, 2012, 4:59 am

naalu/saar battle

prebattle

naalu
pds 8,3 1 hit (dn damaged?)
afb 1,4,10, 10 2 hits

round 1

attacker
12@8 5,6,1,4,5,5,5,10,8,7,5,1-3 hits
2@8-9,6 1 hit
2@8-8-4 1 hit
2@9-1,1 no hits
1@6-1 no hits
4@5-2,10,10,2 4 hits
9 hits

defender
5@8 5,4,1,10,2 1 hit
2@9 7,9 1 hit
2@5 7,2 1 hit
1@5 10-1 hit
4 hits
x2 eva attempts 7,10

admiral roll -5 killed
round 2 pending
GM Lost Worlds (Wiki), TI3 Anyone, Small Worlds, Last Stand (Vassal)
Mentak TI3 Anyone (Vassal) 2ndish
N'orr Zero-1 (Vassal) In progress
Hacan Redemption (Wiki) Ended
Yin Asymmetric Galaxy (Vassal) Ended
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Re: Zero-2 PBF

Postby sircrowin » July 6th, 2012, 5:18 am

Hits on my dn, cs and ft
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Re: Zero-2 PBF

Postby sircrowin » July 6th, 2012, 12:17 pm

Mercenaries can evade One time only in one round....

Proceed to invade planet...bombard and try to invade.
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Re: Zero-2 PBF

Postby sircrowin » July 6th, 2012, 12:19 pm

Naalu fighters hits at 7
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Re: Zero-2 PBF

Postby jpsuchecki » July 7th, 2012, 8:02 pm

Mercenaries can evade One time only in one round....

Proceed to invade planet...bombard and try to invade.
Is this a house rule?

The rule says the shots must first be evenly distributed before assigning a second hit. In fact, the example listed has 2 cruisers and 1 merc taking 4 shots with two evasion attempts. (See page 12 of Shards of the throne.)

dn, cs and ft


can you specify this? Is this two hits to the dn or two to fighters?

When I took Saar's casualities, I distributed all shots evenly then did a second to the merc.

I did forget about Naalu's fighter bonus. So the merc should have a third evasion attempt. (3-failed)

Ground fight-
bombardment
10-9,1 -2 hits
5@5-6,5,2,7,1 3 hits
1@8-8 1 hit

defender
3@7,4,2,10-1 hit
1@5-2 miss
6@6-4,1,2,4,3,9 1 hit

round2
3@5 2,8,6 2 hits
1@8 ,10-1 hit

defender
3@7-8,5,1 1 hit
6@6-8.9.10,9,10,9 6 hits
GM Lost Worlds (Wiki), TI3 Anyone, Small Worlds, Last Stand (Vassal)
Mentak TI3 Anyone (Vassal) 2ndish
N'orr Zero-1 (Vassal) In progress
Hacan Redemption (Wiki) Ended
Yin Asymmetric Galaxy (Vassal) Ended
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Re: Zero-2 PBF

Postby Kristobal » July 8th, 2012, 11:42 am

Play AC Dug In to prevent the 2 casualties from bombardment...gives two ST rolls. Flip all MU's before taking Troops.
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Re: Zero-2 PBF

Postby sircrowin » July 8th, 2012, 6:52 pm

possible sabotage this AC...i will see the map tomorrow
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Re: Zero-2 PBF

Postby sircrowin » July 10th, 2012, 6:46 am

jpsuchecki, are you taking casualties for Sarr for the last invasion ? I think he has not ST before bombardment.
Waiting ofr posible AC Sabotage
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Re: Zero-2 PBF

Postby Kristobal » July 10th, 2012, 2:54 pm

sircrowin wrote:jpsuchecki, are you taking casualties for Sarr for the last invasion ? I think he has not ST before bombardment.
Waiting ofr posible AC Sabotage


even if you sabo the Dug In, there will still be ST's. You do not have to take ST before GF for bombardement casualties (SE rules p. 10)....
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