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Re: Zero-1 PBF

PostPosted: March 30th, 2012, 1:56 pm
by Shifi
I'll wait for combat results and update

Re: Zero-1 PBF

PostPosted: April 1st, 2012, 8:19 am
by AbsoluteZero
Hope's End Space Battle

Nekro PDS 1@6 : 8 - 1hit

Pre-Combat
Nekro AFB 3@6 : 2,3,10 - 1hit

Round 1

Nekro
2 CV 2@9 : 6,10 - 1hit
1 FT 1@9 : 2
1 DD 1@8 : 2
1 CA 1@6 : 10 - 1hit

Arborec
1 CV 1@9 : 3

Arborec plays Military Foresight on the destroyed CV

Invasion Combat

Atborec plays Overrun - destroys 1 Nekro gf



At this point I'm going to pause for sabotage just in case. I know I'm probably being way too cautious here...

So we have sabotages, resolve invasion, then Mentak

Re: Zero-1 PBF

PostPosted: April 1st, 2012, 10:32 am
by 2Kid
No sabotages from Nekro.

Re: Zero-1 PBF

PostPosted: April 3rd, 2012, 1:49 am
by AbsoluteZero
Invasion

Round 1

Nekro
2 MU 4@6 : 2,5,6,8 - 2hits
1 ST 1@5 : 6 - 1hit
1 GF 3@7 : 7,2,9 - 2hits

Arborec
1 MU 2@6 : 3,6 - 1hit
2 GF 2@7 : 7,5 - 1hit



Gen Synth 1@5 : 7 - +1gf in HS
Dacxive 2@6 : 7,5 - +1gf on Hope's End

Re: Zero-1 PBF

PostPosted: April 3rd, 2012, 2:07 am
by 2Kid
The post combat rolls are confusing me. Do I have 1 Gen Synth roll because I must take a hit to my shock troop before sustaining on my MU's?
Then I think Arborec would have 2 Gen Synth rolls before I get Dacxive rolls. But maybe I'm misinterpreting the post?

Re: Zero-1 PBF

PostPosted: April 3rd, 2012, 4:43 pm
by AbsoluteZero
The 1 Gen Synth roll was for the overrun AC. I forgot Arborec has Gen Synth as well, which would be done before Dacxive. I'll correct this when I have access to a roller.

Re: Zero-1 PBF

PostPosted: April 3rd, 2012, 5:12 pm
by Shifi
Mentak pass. Nekro next.

Re: Zero-1 PBF

PostPosted: April 4th, 2012, 4:05 am
by 2Kid
Starting with a request here. I noticed my Agent wasnt included with my Invasion force as I intended. As that combat was a fairly safe bet I am hoping that I could have my agent on the planet. I also didnt mention that I gain HE refreshed which I will spend now.

Nekro 1/6/1 3/6/4. Activate HS. Build Alastor(9), 2 CA(4), and 3 DD(3), total 16. Pay with HE(3), Mordaii(4), Lodor(3), Heraclor(1), Tiamat(1), Sarween(1) and 3 TG.
1/6/0 3/6/4

Arborec is next.


Edit: My next action will most likely be Assembly. If anyone has any PC's that are less horrific than the the last two that the fungus has proposed we would love to hear about it.

Re: Zero-1 PBF

PostPosted: April 4th, 2012, 5:24 am
by Not2good
Arborec play AC Local Unrest targeting Saudor. If it resolves, that will be our action.

CC 1/5/5 TAP 2/4/4


Naluu preordered pass... so N'orr next?


BTW, the Fungus stands ready to read a political card... one which will not (directly) destroy any Viral units.

Re: Zero-1 PBF

PostPosted: April 4th, 2012, 1:20 pm
by 2Kid
No sabotage from Nekro. While we are not opposed to a PC from the microbial one, we wonder if you would pm its name before we potentially (indirectly) destroy our units.

Re: Zero-1 PBF

PostPosted: April 5th, 2012, 2:03 am
by AbsoluteZero
Fixing Hope's End post combat

Nekro (for overrun AC)
Gen Synth 1@5 : 7 - +1gf in HS

Arborec
Gen Synth 2@5 : 8,9 - +2gf in HS

Dacxive no longer applies


Update assumes local unrest has no sabotage.

JP is having computer issues and may be slow to play.

N'orr's turn

Re: Zero-1 PBF

PostPosted: April 5th, 2012, 2:46 pm
by jpsuchecki
n'orr passes

Re: Zero-1 PBF

PostPosted: April 5th, 2012, 3:00 pm
by Shifi
Nekro up.

Re: Zero-1 PBF

PostPosted: April 5th, 2012, 11:14 pm
by 2Kid
Nekro pops Assembly. Gain 2 PC and 2 TG. Have sporadic access until Monday. For the sake of speed will take speaker token and choose Arborec to play a PC. Rep sent.

Re: Zero-1 PBF

PostPosted: April 5th, 2012, 11:26 pm
by Shifi
Hi all, just a heads up that I'm traveling, so will only have access till Monday. Sorry for any inconvenience.