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Last Stand

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Last Stand

Postby jpsuchecki » February 25th, 2012, 9:46 pm

The Galaxy has been in war for years. All who have participated have suffered greatly at the hands of their enemy, but none have suffered as much as the Lazax. The Lazax have all but given up on their chance to preserve the galaxy and have turned only to themselves and the Winnuarians on Mecatol Rex. They have reached deep within themselves to think of any and all ways to stop the upcoming destruction.

No one was sure how the idea was started, but it was agreed by all members of the Mecatol council and the Lazax Emperor himself that the only way to stop the upcoming destruction was to explode the surrounding stars around them creating a barrier of supernovas.

At one the command was launched and executed to all the surrounding areas. The results was mostly unsuccessful. Only 33% of their attempt was successful. In one case they created a blackhole. The rest of the attempts only resulted in the destruction of the distant suns creating asteroid fields. One unexpected result was the explosion of wormholes that were created in the surrounding areas.

The rest of the races were enraged by what was attempted. They knew the lazax to be untrustworthy, but never would they believe they would go so far to kill billions of people to protect themselves. That was what instigated the technological great leap forward. All across the galaxy, all other industries came to a stop as science, technology, and ships were built all for the purpose of destroying the Lazax and each other.


Rules in play:
House Rules:
Will use bidding to determine location in Galaxy
Artifacts are not associated with planets, They will be claimed like trade stations.
Mech units are subjected to bombardment
All planets will contain DS counters, but they will all be green counters.
The Red DS counters on Mecatol Rex are normal PDS.
Race will start with 2 bonus tech of their choice. (Must meet prereqs)
Will start with the following laws already in place:Code of Honor, Free Trade,and Research Grant
All SO will have to do with Mecatol Rex (If I can help it.)
Standard Rules

Leaders
Sabatage Runs (though I doubt they will be used)
SE objectives (will play to 10 VP)
Race specific Tech, both SE and Shards
Artifacts
Shock Troopers
Space Mines
Wormhole Nexus
Tactical Retreats
Custodians of Mecatol Rex
Preliminary Objectives
Flagships
Mechanized Units
Mercenaries

Will use all SE Strategy cards 1,2,3,4,6,7
5 Will be Trade III and 8 Will be Imperial II



I will be using the vassal forums and module. For those of you who have not played: Information can be found here:


http://www.vassalengine.org/

Afterwards you will need to download the module found here:

http://www.vassalengine.org/wiki/Module ... the_Throne

Please download the 1.03 version. strangtim and I spent a lot of time together building this module. We are aware there are some mistakes. Hopefully someday we will get around to creating that bigger map and fixing the mistakes.

If your familiar with vassal you might know about logfiles. We will not be using them, I will do everything in a saved file and post it periodicallly. (maybe every 3-4 turns, more if something big happens.) you can use the saved file to update the game on your own to keep tabs.

I will be using their forums, I have not created a spot at this point.

24hour posts are suggested, will give exceptions as needed. I'll have a map up on that forum soon so you can look at it.

I'm looking for 3-4 players. I'm saving 1-3 for people I'm familiar with. Hope to see you.

To see map, look at attachment. Join as observer.
GM Lost Worlds (Wiki), TI3 Anyone, Small Worlds, Last Stand (Vassal)
Mentak TI3 Anyone (Vassal) 2ndish
N'orr Zero-1 (Vassal) In progress
Hacan Redemption (Wiki) Ended
Yin Asymmetric Galaxy (Vassal) Ended
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Re: Last Stand

Postby TunaDude » February 25th, 2012, 9:58 pm

Hey JP, I would like to book a spot if I can?
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Re: Last Stand

Postby Adder007USA » February 25th, 2012, 10:13 pm

Yo
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Re: Last Stand

Postby lokust » February 26th, 2012, 10:32 pm

I'm interested!
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Re: Last Stand

Postby jpsuchecki » February 27th, 2012, 2:06 pm

ok, so far I have the following players

Tunadude
Lokust
Adder007USA
Franko

If you guys know of two more give me a heads up.
GM Lost Worlds (Wiki), TI3 Anyone, Small Worlds, Last Stand (Vassal)
Mentak TI3 Anyone (Vassal) 2ndish
N'orr Zero-1 (Vassal) In progress
Hacan Redemption (Wiki) Ended
Yin Asymmetric Galaxy (Vassal) Ended
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Re: Last Stand

Postby franko23pl » February 27th, 2012, 2:56 pm

I'd like to confirm my entry
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Re: Last Stand

Postby franko23pl » February 27th, 2012, 2:58 pm

I have an experienced TI player I sometimes play in real life. he might be interested and is he's good too. I would explain him all the vassal details beforehands

tell me if I should contact him JP
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Re: Last Stand

Postby jpsuchecki » February 27th, 2012, 6:02 pm

Go ahead and let him know franko. This game most likely won't launch until next week anyway. Make sure he knows that we are playing with quite a few differences has noted above.
GM Lost Worlds (Wiki), TI3 Anyone, Small Worlds, Last Stand (Vassal)
Mentak TI3 Anyone (Vassal) 2ndish
N'orr Zero-1 (Vassal) In progress
Hacan Redemption (Wiki) Ended
Yin Asymmetric Galaxy (Vassal) Ended
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Re: Last Stand

Postby JohnnyCwtb » February 27th, 2012, 6:15 pm

I'm interested (I just posted on BGG saying as much).

Sounds like you guys put a lot of work into it, looking forward to the game :)

A couple of quick questions - I assume that you can't choose racial techs as your bonus techs.
Are we playing with colonies and refineries?
And not to to add variants to your variant, but I've found that Prelim Objectives are often vary wildly in difficulty - thoughts on allowing people to ditch their PO at the end of the first full game round?

Thanks for putting all the work into this!

~ Johnny C
The XXCHA - Last Stand
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Re: Last Stand

Postby piperman19 » February 28th, 2012, 8:30 pm

Hey this is piperman--

Hey I'm definitely interested.
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Re: Last Stand

Postby donkcheson » February 28th, 2012, 8:55 pm

confirming interest as posted in BGG
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Re: Last Stand

Postby jpsuchecki » February 28th, 2012, 9:47 pm

A couple of quick questions - I assume that you can't choose racial techs as your bonus techs.
Are we playing with colonies and refineries?
And not to to add variants to your variant, but I've found that Prelim Objectives are often vary wildly in difficulty - thoughts on allowing people to ditch their PO at the end of the first full game round?


Can't use racial techs as bonus, but I forgot to mention that I'm going to give you one to start that is of my choosing.

No colonies and refineries, if its not listed above, we most likely won't use it.

Don't normally have a problem with prelims. So going to keep them.


Keeping recuting open until March 2nd. Then I will do random's for spots.
GM Lost Worlds (Wiki), TI3 Anyone, Small Worlds, Last Stand (Vassal)
Mentak TI3 Anyone (Vassal) 2ndish
N'orr Zero-1 (Vassal) In progress
Hacan Redemption (Wiki) Ended
Yin Asymmetric Galaxy (Vassal) Ended
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Re: Last Stand

Postby aremedis » February 29th, 2012, 4:06 am

I've stated my interest in playing in a PM to jp. Just wanted to throw my name into the hat publicly.
Small Worlds - L1Z1X Mindnet
Last Stand - Arborec
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Re: Last Stand

Postby TunaDude » February 29th, 2012, 8:39 am

jpsuchecki wrote:
Can't use racial techs as bonus, but I forgot to mention that I'm going to give you one to start that is of my choosing.

We start off with a racial tech?
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Re: Last Stand

Postby JohnnyCwtb » February 29th, 2012, 2:03 pm

Yes, I wasn't sure whether he meant that we start with an addition 3rd tech - a racial tech - of his choosing, or whether we don't start with any racial tech and one of the two bonus techs are of his choosing.
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