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Last Stand

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Re: Last Stand

Postby donkcheson » April 12th, 2012, 12:10 pm

Norr is up
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Re: Last Stand

Postby piperman19 » April 12th, 2012, 12:16 pm

Hacan

also placing merc krevvil on tiamat
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Re: Last Stand

Postby JohnnyCwtb » April 12th, 2012, 1:37 pm

Adder007USA wrote:Jol nar up I believe, unless anyone else wants to use the tech secondary


We screwed up a bit - Jol Nar was NOT supposed to be up here - instead it was supposed to be the L1Z1X.

They have been skipped by the Jol Nar and the Arboric. We should have them go before the N'orr to mitigate and further damage.

Additionally, the L1Z1X need to let us know if they are going to use the Tech or Leadership Secondaries.
As of now, they have Centarui (0,3) - Grail (1,1) Blue tech - Industrexx (2,0) Two Red Tech - and 0.0.0 (5,0) exhausted.
(Saudor is exhausted)

Diplomacy is unused.

They have 6TG.

Both the Industrex System (1 SD, 1PDS, 3 GF, 1 Scientist, 1 Carrier, 3 Fighters, 1 Dreadnought)
and the Centarui/Grail System (1 GF per planet, 2 Destroyers, 1 Cruiser, 1 Dreadnought) are activated.
Saudor (10 GF) is unactivated.
Their HS (1 GF, 1 Agent, 1 Diplomat, 1 SD, 1 Cruiser, 1 Carrier, 4 fighters) is unactivated.

Before their turn (and Tech and Leadership secondaries) they're at 1/4/1-6/1/0 according to the map (which is wrong), and 2/4/1-6/1/0 according to their last update of their CC-TAP (which is correct).


Also, while we're fixing things on the map - Vefut II (Xxcha planet) should not be exhausted.
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Re: Last Stand

Postby Adder007USA » April 12th, 2012, 4:43 pm

My apologies if I contributed to any confusion, must have accidentally loaded an older file
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Re: Last Stand

Postby jpsuchecki » April 12th, 2012, 7:45 pm

Ok somehow L1z1x did get skipped. So I'm going to let them take their turn now.

There CCTAP should be correct. There last update did not include a CCTAP of using the secondary of Assembly. So it should be 1/4/1. They did deny tech secondary, but have not said anything on leadership.

After L1z1x goes, it will be N'orrs turn.

Jolnar I only have you having 2 PCs and 2 AC.

1X up!
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Re: Last Stand

Postby TunaDude » April 13th, 2012, 9:20 am

1X - 1/4/1-6/1/0
Exhaust Centauri and Gral to receive 2CC in Command Pool from Leadership

Playing Diplomacy (a) on Centauri and Gral

1X - 1/4/3-6/1/0

Jol Nar Up!
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Re: Last Stand

Postby JohnnyCwtb » April 13th, 2012, 11:10 am

Well really - N'orr up.
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Re: Last Stand

Postby Adder007USA » April 13th, 2012, 11:29 am

For real this time?
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Re: Last Stand

Postby Adder007USA » April 13th, 2012, 12:14 pm

At school so bear with me if this is confusing

N'orr

1/3/4_0/0/1

Activate Mirage, Move carriers from both lesab and the arnor/lor system (Both should make it due to gravity drive). Carrier from lesab will move through the home system then to mirage and grab one of the generals and will be bringing 4 GF with it from lesab, carrier from Arnor/lor will grab 1 GF from each planet on it's way through the home system.

PDS fire on 5's before space battle
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Re: Last Stand

Postby JohnnyCwtb » April 13th, 2012, 2:06 pm

Since the N'orr vs. Jol-Nar dispute does not matter to me, I'll go ahead with my action.

4/3/1-6/3/0

I play the Insubordination Action Card.
L1Z1X loses a CC from CP.

4/3/1-6/2/0

(L1Z1X - 1/4/3-6/1/0
now 1/4/2-6/1/0)

L1Z1X up!
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Re: Last Stand

Postby donkcheson » April 13th, 2012, 2:49 pm

jpsuchecki wrote:Jolnar I only have you having 2 PCs and 2 AC.


check my player area, it was 3 politcal and 4 action cards before i played rare mineral
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Re: Last Stand

Postby jpsuchecki » April 13th, 2012, 5:50 pm

jpsuchecki wrote:
Jolnar I only have you having 2 PCs and 2 AC.

check my player area, it was 3 politcal and 4 action cards before i played rare mineral


This is where I'm confused:

jol nar

2/3/3 4/2/1

plays assembly cards please, I will then let you know if I choose a or b

2/3/3 4/4/2


Then a few places down you write this:

Jol nar
2/3/3 4/2/2

Play assembly strategy card, receive 2 acs and 1 pc. We will give the speaker token to N'orr and put up Mass Mobilization on the agenda for a vote.

2/3/3 4/4/3


you used 1 PC and 1 AC

So your TAP is either 4/3/2 or 4/3/1


So that's why i'm confused.
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Re: Last Stand

Postby donkcheson » April 13th, 2012, 6:13 pm

mass mobilization is played but not removed then so its 3 a/c 2 p/c
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Re: Last Stand

Postby TunaDude » April 14th, 2012, 12:56 am

1X - 1/4/2-6/1/0

Activate Home System - Exhaust all planets and spend 1 TG + Sarween tools to build 2 Dreadnoughts, 2 PDS and 4 Fighters.

1X - 1/4/1-5/1/0
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Re: Last Stand

Postby jpsuchecki » April 14th, 2012, 10:21 pm

Activate Home System - Exhaust all planets and spend 1 TG + Sarween tools to build 2 Dreadnoughts, 2 PDS and 4 Fighters.


your still 2 resources short. Remember pds are 2.

jolnar/n'orr battle

pds
3@5=9,1,5=2 hits

ground fight
2@9defender 6,7= no hits
6@7attacker4,8,4,3,5=1 hit
x2 reroll 6,9 1 hit

attacker wins, jolnar gets 3 tg

Jolnar up!
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