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Twillight Imperium Game 1: Is anybody out there?

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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 21st, 2012, 11:06 pm

Also, I wonder if you placed your space dock where you wanted it. Check the rules on producing from space docks. I imagine that you would prefer the space dock on Arretze.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 21st, 2012, 11:09 pm

WAIT! I just watched the log file. You don't reveal those objectives until the Imperial card is played!!!
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 22nd, 2012, 12:53 am

brunoreturns wrote:WAIT! I just watched the log file. You don't reveal those objectives until the Imperial card is played!!!


It didn't look like it was peeked at though...just moved and then moved back again.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby harujongil » March 22nd, 2012, 1:18 am

It looks like I'm next in turn order, correct? Oh, and excellent work on cleaning up the play area, looks a lot more coherent
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 22nd, 2012, 1:31 am

Yes, you are next.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby magicpokey » March 22nd, 2012, 2:11 am

brunoreturns wrote:Also, I wonder if you placed your space dock where you wanted it. Check the rules on producing from space docks. I imagine that you would prefer the space dock on Arretze.


Oh, I was under the impression that a space dock was just supposed to be in a system, not aligned with a single planet. It WAS supposed to be on Arretze. I'll move it next time my turn comes up. Also, pretend that I built two more fighters along with that carrier, I'll post them when I move the dock. If that's ok with you guys.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 22nd, 2012, 2:23 am

Fine by me
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby harujongil » March 22nd, 2012, 2:53 am

L1z1x turn begin

CC-TAP: 3/3/1 - 0/0/0

activated logistics SC
received 4 CC one in strategic, one in fleet, 2 in tactics
secondary ability option open
(gain 1 CC for every 3 influence spent)

CC-TAP 4/4/3 - 0/0/0

L1z1x turn end

Sol, your turn
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby magicpokey » March 22nd, 2012, 3:31 am

I have no influence to spend, so I pass on the Secondary Ability.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 22nd, 2012, 10:09 am

Decline Logistics Secondary

CC-TAP: 2/3/2 - 0/0/0

Action: Tactical
Activate El'Nath system
Move Carrier and 1 GF to system
Invade El'Nath with 1 GF
Move El'Nath (Exhausted) to player area

CC-TAP: 2/3/1 - 0/0/0

N'Orr turn
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby harujongil » March 22nd, 2012, 12:45 pm

OCC: Now we are cooking! Was that 3 turns in one day? We are getting better!
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 22nd, 2012, 8:19 pm

Begin N'Orr Turn

CC-TAP: 2/3/2-0/3/0

pass

CC-TAP: 2/3/2-0/3/0

End N'Orr Turn

HACCAN TURN
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby magicpokey » March 23rd, 2012, 3:41 am

I'll take my turn tomorrow (23rd) late morning or early afternoon. I have to share the computer with my wife and daughter and, sadly, I can't run vassal from my iPad. That would be awesome
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 23rd, 2012, 11:35 am

When I played the political card I forgot to look at the top three cards and discard two to the bOttom of the deck. When my turn comes around again, does anyone mind if I do this?
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby harujongil » March 23rd, 2012, 12:10 pm

That's fine by me. First round in the galaxy is a relaxed place
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