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Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 1st, 2012, 10:39 pm
by bluemoon
Hacan take XRD Transporters

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 1st, 2012, 11:07 pm
by wuluk
Decline Political secondary.

CC-TAP: 2/5/3 - 0/4/0

L1z1x will research War Sun, spending Zohbat(3), Resculon(2) and Red tech discount (3).

CC-TAP: 1/5/3 - 0/4/0

Map update during my turn.

Political:
Sol - done
L1z1x - passed
Hacan, Norr - pending

Tech:
Norr, L1z1x done
Sol, Hacan - pending

Hacan up

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 1:09 am
by brunoreturns
I figured you guys would both go for War Sun after that.

Sol CC-TAP: 1/6/5 - 2/7/0

Tech secondary, research Type IV Drive.
No CC cost - Initiative
Exhaust Bereg(3), Tequ'Ran(2), 3 blue tech discounts

Sol CC-TAP: 1/6/5 - 2/7/0

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 1:46 am
by bluemoon
Hacan CC-TAP: 2/5/3 - 1/6/0

Research Type IV Drive
Exhaust Hope's End (3), Arretze (2), Perimiter (2), 1 Tech Specialty

Hacan CC-TAP: 1/5/3 - 1/6/0

Action: Card
Play Plague, targeting Mehar Xull (rolling in rolling area)
1 even roll, 1 GF destroyed

Hacan CC-TAP: 1/5/3 - 1/5/0

Sol, you forgot to look at the political deck

L1z1x turn

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 8:01 am
by wuluk
L1z1x

CC-TAP: 1/5/3 - 0/4/0

Activate Zohbat/Mellon sector, move units there. Bulid 2 PDS(4), 2 GF(1), 1 DD(1), 1 CA(2). Pay with Sarween Tools(1), Null(5) and Ashtroth(2).

CC-TAP: 1/5/2 - 0/4/0

Norr may fire his PDS.

Sol up

What about Norr admiral? Shouldn't he be abroad Carrier in a wormhole system?

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 9:25 am
by wuluk
Hmm, please tell me that we are using Shards tech tree and Micro Technology actually leads to Nano Technology?

If not, I kindly ask to change tech gained from Policial card to Neural Motivator. It has been probably years since I played with tech tree from base game.

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 10:39 am
by brunoreturns
I can understand that, and it is confusing, but we decided to play with the core rules, so we are using the core tree, so no Nanotech.

It is fine with me if you change techs. I can take care of that in my post.

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 10:55 am
by brunoreturns
rpthomps wrote:NORR Begin

CC-TAP: 1/3/2-0/4/0

invade arcturus with carrier, sh'val, t'ro, 2 troops, 1 pds, 1 dread from Mirage

CC-TAP: 1/3/1-0/4/0

NORR END

HACAN UP


This is the last reference that I can find to moving the Admiral (T'ro). He did not explicitly state that he was transferring the admiral to the DN in that system or landing him on a planet (and obviously left him on the carrier during the move, based on his position in the system).

Since this could affect an upcoming battle, you are within your rights to demand that the Admiral stay on the carrier. However, it seems fairly obvious that this is Ryan's first time playing with Leaders and that he probably intended to move the Admiral to the DN. Maybe we should grant him one mistake? From other posts, I think Ryan may also be confusing which leaders are Generals and which are Admirals. (The little blue symbol on T'Ro denotes that he is an Admiral).

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 11:19 am
by brunoreturns
Sol CC-TAP: 1/6/5 - 2/7/0

Action: Transfer
Activate Tequ'Ran / Torkan and Bereg/Lirta
Move DN, CV w/2FF to Tequ'Ran / Torkan
Build Bereg 2 GF, 2 FF, 2 CA (1+1+4=5)
Lirta 2 DD, 2 GF (2+1=3)
Exhaust Jord (4), Vega Major (2), Vega Minor (1), Sarween (2)

Sol CC-TAP: 1/6/4 - 2/7/0

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 11:21 am
by wuluk
I am fine with Norr Admiral being on DN, if Ryan wants to have him here.

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 12:10 pm
by brunoreturns
Forgot to fix 1X Tech and finish Political primary.

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 3:50 pm
by brunoreturns
I must have been up too late doing my previous action. I also forgot to mention:

N'Orr Up

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 11:54 pm
by rpthomps
wuluk wrote:I am fine with Norr Admiral being on DN, if Ryan wants to have him here.


Don't I need a tech for him to be on the DN? checking the rules for admirals right now...

Yeah, I need stasis capsules which I don't have.

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 2nd, 2012, 11:55 pm
by rpthomps
Also, N'Orr is not using political secondary

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 3rd, 2012, 5:14 am
by brunoreturns
Leaders are not GF, they follow the rules for GF as far as pick up and drop off, but they can ride on any ship (even fighters) and do not count toward capacity. Check the Leaders rule section again.