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Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 10th, 2012, 11:19 am
by brunoreturns
Sol CC-TAP: 1/6/2 - 1/7/0

Trade Secondary +5 TG (No CC Cost)

Sol CC-TAP: 1/6/2 - 6/7/0

Action: Racial
Create 2 GF on Mecatol Rex

Sol CC-TAP: 0/6/2 - 6/7/0

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 10th, 2012, 12:22 pm
by rpthomps
I will use trade secondary

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 10th, 2012, 12:26 pm
by rpthomps
N'ORR BEGIN TURN

CC-TAP:1/3/0-0/5/0

Action: Trade secondary
spending 1 cc to activate trade agreements

CC-TAP:0/3/0-3/5/0

N'ORR END TURN

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 10th, 2012, 12:35 pm
by wuluk
So, Hacan is up

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 10th, 2012, 1:59 pm
by bluemoon
Hacan CC-TAP: 0/5/1 - 8/5/0

Activate Rigel system
Build DN, 2 GF
Exhaust Hope's End, Rigel II, Hercant, ST
(Added wrong in first log file, exhausted another planet in update)

Hacan CC-TAP: 0/5/0 - 8/5/0

L1z1x Turn

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 10th, 2012, 4:57 pm
by wuluk
Used Warfare at HS. Secondaries open.

Sol up

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 10th, 2012, 11:06 pm
by rpthomps
Pass on secondary

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 11th, 2012, 1:14 am
by brunoreturns
Sol CC-TAP: 0/6/2 - 6/7/0

Activate HS
Build 2 CA, 2 DD, 2 FF (cost 7)
Exhaust Lirta (2), El'Nath (2), Sarween (1), 2 TG

Sol CC-TAP: 0/6/1 - 4/7/0

Hacan Up

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 11th, 2012, 2:05 am
by bluemoon
Hacan CC-TAP: 0/5/0 - 8/5/0

Activate Logistics

Hacan CC-TAP: 2/5/2 - 8/5/0

L1z1x Turn

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 11th, 2012, 4:21 pm
by wuluk
L1z1x

CC-TAP 0/5/1-0/4/0

Used Logistics.

CC-TAP 0/5/3-0/4/0

Tactical action in Corneq/Resculon.

CC-TAP 0/5/2-0/4/0

Sol next

edit: Miscalculated GF's

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 11th, 2012, 6:05 pm
by brunoreturns
Sol CC-TAP: 0/6/1 - 4/7/0

Logistics Secondary
Exahust Torkan, Mecatol Rex for 3 CC in SC

Sol CC-TAP: 3/6/1 - 4/7/0

Racial: Create 2 GF on Tequ'Ran

Sol CC-TAP: 2/6/1 - 4/7/0

Then Pass

Hacan Up

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 11th, 2012, 10:50 pm
by bluemoon
Hacan CC-TAP: 2/5/2 - 8/5/0

Activate HS
Build 2 GF, 2 FF, 1 DN
Exhaust last planet, Sarween, 5 TG

Hacan CC-TAP: 2/5/1 - 3/5/0

I will pass next turn

L1z1x to finish up round

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 12th, 2012, 9:41 am
by wuluk
L1z1x will pass too.

So it is Status phase, starting with Sol?

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 12th, 2012, 12:51 pm
by brunoreturns
Yes. Sol, N'Orr, Hacan, L1z1x is the order for status phase. I will post around lunch time.

Wuluk, you can run the Auto Status phase button after everyone has received their ACs.

Re: Twillight Imperium Game 1: Is anybody out there?

PostPosted: June 12th, 2012, 4:37 pm
by brunoreturns
Draw 2 ACs, discarding 2
Place 3 ccs

Sol CC-TAP: 3/6/3 - 4/7/0