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Twillight Imperium Game 1: Is anybody out there?

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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 16th, 2012, 3:20 pm

Seems like I can't. So here it is again...

BEGIN TURN N'ORR

CC-TAP: 2/3/3-0/0/0

Place Admiral and General Sh'VAL on QUINARRA

Activate QUCEN'N/RARRON System

Move Carrier and cruiser with 5 troops and General Sekkus

CC-TAP: 2/3/2-0/0/0

END TURN N'ORR
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby magicpokey » March 16th, 2012, 3:22 pm

My wife is fine, she is home now and her meds are keeping her mostly asleep.

I took my turn, here is the current logfile

Begin turn Hacan:

CC-TAP: 2/3/3-0/0/0

Moved carrier and three troops to claim the Rigel system.

CC-TAP: 2/3/2-0/0/0

I'll be available all day if we happen to get to my next turn.
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ITAOT_ROUND1_P4_HACAN.vlog
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 16th, 2012, 5:32 pm

OK, now everyone needs to decide if that are following the Tech card or not. I believe that should start with the person to the "left" of me, which is N'Orr.

I am not exactly sure how they handle this in other games, but I have seen a 24 hour limit imposed.

Once you three have responded, it will be N'Orr's turn again.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 16th, 2012, 5:59 pm

In one game I am monitoring, they are going ahead with actions and simply stating in their actions whether or not they are following.

So, N'Orr's turn, whenever Ryan is ready.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 16th, 2012, 6:31 pm

brunoreturns wrote:In one game I am monitoring, they are going ahead with actions and simply stating in their actions whether or not they are following.

So, N'Orr's turn, whenever Ryan is ready.


I could be okay with that. I will not be using tech. I will also post my turn tonight. I thought I was going to get some free time but my children have decided I don't...;)
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 16th, 2012, 7:16 pm

NP. That is expected when playing by forum. Most games install a 24 hour limit to post your turn, unless you notify of an extended absence beforehand. Not sure what they do if you miss your turn...
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 16th, 2012, 7:26 pm

Begin N'Orr Turn

CC-TAP: 2/3/2-0/0/0

Build 1 carrier, 2 ground forces in home system

CC-TAP: 2/3/1-0/0/0

End N'Orr Turn
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 16th, 2012, 7:36 pm

I am assuming that there is a planet in your home system (since newly acquired planets are acquired exhausted) that provides the 4 resources needed to build those units and that you exhausted the planet(s).

I can't see the log files till I get home from work.

If that is true, Hacan is up.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 16th, 2012, 9:43 pm

Ryan, I just noticed the names of your log files.

I just want to make sure that you know in a 4 player game, turn order is based on the highest card value that each player has. So, you are 1, Hacan is 2, 1X is 4 (so 3rd), and I am 6 (and last).
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 16th, 2012, 10:35 pm

All log files look good. Waiting on Hacan.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 16th, 2012, 10:49 pm

brunoreturns wrote:Ryan, I just noticed the names of your log files.

I just want to make sure that you know in a 4 player game, turn order is based on the highest card value that each player has. So, you are 1, Hacan is 2, 1X is 4 (so 3rd), and I am 6 (and last).


Thanks, I guess I should look at that section of the rules a little closer. I will do that tonight.

cheers
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 16th, 2012, 11:07 pm

We're all newbies here :) I like that about this game, we are all learning both the game and the interface...
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 17th, 2012, 7:21 pm

Hacan is up.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby magicpokey » March 18th, 2012, 5:18 am

Begin HACAN Turn 2 (Trade)

CC-TAP 2/3/2 - 0/0/0

Activated TRADE strategy Card

Received 3 TG

Trade Negotiations Open

CC-TAP 2/3/2 - 3/0/0

End Turn

L1Z1X, SOL: I see we are close together, would you like to make a trade agreement for the betterment of our respective peoples? In return I would ask for military protection and free passage through your systems.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 18th, 2012, 5:31 am

I would definitely accept that trade, although I can not guarantee free passage. As the Hacan, surely you can see that the best financial benefit to you comes from acquiring one of my 2s, and N'Orr's 2.

As for your trade with 1X, I can see how you would want some type of assurances against their military aggression. However, please think before you give them easy access to more resources. Once they build up a fleet, they will have no need to respect the agreement.

As for my other trade token, I offer it to N'Orr as a 2 for 2 trade, unless you can convince Hacan to accept your 2, in which case I will offer a 2 for a 1.
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