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No_Fear_rd1_strategy

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Re: No_Fear_rd1_strategy

Postby davidclausen » June 9th, 2013, 9:55 pm

Xxcha Production primary - indkøbsliste:

1 stk CV af 3 TG
2 stk GF for 1 TG samlet
1 stk DN af 5 TG

Ialt 9 TG

tapper HS-planeter for 3
Sarween T. for 1
Card ability for 2
Løse TG 3

CCTAP 1/4/1 - 1/3/3
Regressive Rhetoric - coming to a table near you!
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Re: No_Fear_rd1_strategy

Postby Kristobal » June 10th, 2013, 5:59 pm

Saar up to finsh Production!
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Re: No_Fear_rd1_strategy

Postby PlagerDK » June 10th, 2013, 6:42 pm

Muaat 2nd Prod

CCTAP 1/5/1-9/4(?)/0
Build: 1DN, 1MU, 1CV = 9

Betaler med Arcturus(1), Ragh(2), Industrex(2), Velnor(2) + Sarwen(2)

CCTAP 0/5/1-9/4(?)/0

Next: Muaat
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Re: No_Fear_rd1_strategy

Postby Sule » June 10th, 2013, 7:30 pm

Muaat

cctap: 0/5/3 - 1/5/5
activate wormhole B system - move from Quann system - 1WS and 4FF - casualty order FF, FF, FF, FF, WS and WS - no AC atm
cctap: 0/5/2 - 1/5/5

next: Sol
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Re: No_Fear_rd1_strategy

Postby PlagerDK » June 10th, 2013, 7:47 pm

No ac, afb 3@6
Casualty dd, ca
Winning is easy. Learn the rules of the game and then play better than anyone else. - Albert Einstein

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Re: No_Fear_rd1_strategy

Postby Kristobal » June 10th, 2013, 8:57 pm

Battle of the B-hole.

Saar AFB 3@6: 5 4 2

Muaat:
WS 3@3: 5 9 8 (3hits)
4FF@9: 7 6 4 4

Saar
CA@6: 10 (ht)
DD@8: 4

Muuat mister 1FF og kontrollere nu the B-hole

Sol is next
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Re: No_Fear_rd1_strategy

Postby Kristobal » June 11th, 2013, 4:46 am

map updated
Attachments
no_fear_action_r6_12.vsav
(111.06 KiB) Downloaded 134 times
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Re: No_Fear_rd1_strategy

Postby Kristobal » June 11th, 2013, 4:34 pm

Sol up!
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Re: No_Fear_rd1_strategy

Postby SOLomio » June 11th, 2013, 4:54 pm

Indsætter to gf på Sem lore fra børnehavens fællesspisning!
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Re: No_Fear_rd1_strategy

Postby PlagerDK » June 11th, 2013, 6:48 pm

SOLomio wrote:Indsætter to gf på Sem lore fra børnehavens fællesspisning!


Jaaa mælkesnitter!
Kan spiseordningen udvides til Muaat territorier? (der skal nappes to planeter - ellers vinder de...)
Winning is easy. Learn the rules of the game and then play better than anyone else. - Albert Einstein

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Re: No_Fear_rd1_strategy

Postby Kristobal » June 11th, 2013, 7:06 pm

Saar up!
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Re: No_Fear_rd1_strategy

Postby PlagerDK » June 11th, 2013, 7:34 pm

Kristobal wrote:Saar up!


Spiller Assembly. Claim speaker token. Anyone got any interesting PC?
Winning is easy. Learn the rules of the game and then play better than anyone else. - Albert Einstein

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Re: No_Fear_rd1_strategy

Postby Kristobal » June 11th, 2013, 8:28 pm

PlagerDK wrote:
Kristobal wrote:Saar up!


Spiller Assembly. Claim speaker token. Anyone got any interesting PC?


Muaat preorder:
Spiller AC Council Dissolved - active player trækker ikke PC.
Dette kort er oprindeligt til Political 1 (fra grundspillet) og gør at der ikke bliver nogen afstemning. Jeg blev først opmærksom på det, da Muaat preorderede og jeg vælger at rule at kortet virker på Assembly, dog med noget mildere effekt end det vil have på Political 1.
Hvis bare een er stærkt imod, så har i vetoret og jeg vil uden diskussion ændre min ruling og give Muaat et nyt AC

Lad mig høre:
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Re: No_Fear_rd1_strategy

Postby Sule » June 11th, 2013, 8:28 pm

PlagerDK wrote:
SOLomio wrote:Indsætter to gf på Sem lore fra børnehavens fællesspisning!


Jaaa mælkesnitter!
Kan spiseordningen udvides til Muaat territorier? (der skal nappes to planeter - ellers vinder de...)

og ellers vinder "The Mad Dog's of Saar"
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Re: No_Fear_rd1_strategy

Postby PlagerDK » June 11th, 2013, 9:05 pm

Kristobal wrote:
PlagerDK wrote:
Kristobal wrote:Saar up!


Spiller Assembly. Claim speaker token. Anyone got any interesting PC?


Muaat preorder:
Spiller AC Council Dissolved - active player trækker ikke PC.
Dette kort er oprindeligt til Political 1 (fra grundspillet) og gør at der ikke bliver nogen afstemning. Jeg blev først opmærksom på det, da Muaat preorderede og jeg vælger at rule at kortet virker på Assembly, dog med noget mildere effekt end det vil have på Political 1.
Hvis bare een er stærkt imod, så har i vetoret og jeg vil uden diskussion ændre min ruling og give Muaat et nyt AC

Lad mig høre:


I den beskrivelse jeg har fundet (ikke officiel) står der at kortet spilles efter political primary er resolved og hindrer active player i at trække et PC. Er det rigtigt forstået?
Men jeg (active player) vælger jo netop at lade en anden trække et PC?
Umiddelbart synes jeg ikke det AC passer ift assembly...
Last edited by PlagerDK on June 11th, 2013, 9:14 pm, edited 3 times in total.
Winning is easy. Learn the rules of the game and then play better than anyone else. - Albert Einstein

Hacan - Small Worlds (stand-in)
L1z1x - Last Stand (stand-in)
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