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How do I reference a particular Game Piece Property?

Topics related to the main Vassal engine.

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How do I reference a particular Game Piece Property?

Postby EBrody » October 24th, 2019, 8:41 pm

This is my first time working with Vassal, so sorry if this is a simple question.

For Instance:
I have a Prototype Definition named 'Tile' that has a dynamic property 'orientation'

I have many Game Pieces that inherit this prototype: Piece A, Piece B, Piece C, Piece D...

I want to add a Global Key Command that only runs if the orientation of Piece A matches the orientation of Piece B.
EBrody
 
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Joined: October 24th, 2019, 7:53 pm

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