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Postby meng » February 4th, 2008, 5:58 pm

I'll email you an updated version soon.
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Postby Saladin » February 9th, 2008, 1:01 pm

How about if one or more of the people who are already proficient with Vassal use Camtasia or something similar to walk us through the different aspects of the program - starting with the basic stuff first. That would also be an important resource for whomever is doing the documentation.

And they could just do these little tutorials as they work on new projects.
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Postby uckelman » February 11th, 2008, 10:30 am

Thus spake "Saladin":
How about if one or more of the people who are already proficient with Vassal
use Camtasia or something similar to walk us through the different aspects o
f the program - starting with the basic stuff first. That would also be an im
portant resource for whomever is doing the documentation.

And they could just do these little tutorials as they work on new projects.

I agree that this would be useful. I'd probably use Istanbul, which is
an open-source screen recorder.

--
J.

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Testing testing 1,2,3

Postby Nostok » February 7th, 2009, 11:30 pm

Is the documentation project still ongoing?

Is anyone still organising it and how do I get involved?
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Postby uckelman » February 8th, 2009, 6:22 pm

Thus spake "Nostok":
Is the documentation project still ongoing?

Is anyone still organising it and how do I get involved?


We're looking for someone to organize the documentation project. Before
much can be done, however, we need to have switched over to the new web
site, and unfortunately I'm the bottleneck for that.

--
J.

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Postby Silverleaf » April 17th, 2009, 6:55 pm

I'm hoping it's okay to post a link to this, but Mr. Krockover linked to a page on his website over at the Game Squad forum that is a Vassal reference:

http://www.garykrockover.com/vassal/vassal.tpl
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Newbie Available

Postby Parrish » May 17th, 2009, 7:35 am

I'm completely new to VASSAL and have limited programming experience, none of it recent, in Java and C++. I have also used HTML a good deal, and worked with a little LaTeX (sometimes using LyX), and XSLT a while back. So if you're looking for a fresh set of eyes on the documentation, I might be able to do that. If things go well, there's a chance I could help out in other ways later on--right now I'm a stay-at-home dad of a one-year-old, and will have another around October, but family is currently my only commitment.

Anyway, let me know if there's something I can do to help.
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Postby Brent Easton » May 17th, 2009, 8:32 am

Hi,

Thanks for the offer. I think the next Documentation cab off the rank is probably a new Editor user's guide, which is going to be a LOT of work. Mycenae is co-ordinating and will contact you.

B.

*********** REPLY SEPARATOR ***********

On 17/05/2009 at 12:35 AM Parrish wrote:

I'm completely new to VASSAL and have limited programming experience,
none of it recent, in Java and C++. I have also used HTML a good deal,
and worked with a little LaTeX (sometimes using LyX), and XSLT a while
back. So if you're looking for a fresh set of eyes on the documentation,
I might be able to do that. If things go well, there's a chance I could
help out in other ways later on--right now I'm a stay-at-home dad of a
one-year-old, and will have another around October, but family is
currently my only commitment.

Anyway, let me know if there's something I can do to help.



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Postby Silverleaf » May 25th, 2010, 8:17 am

Been over a year since this post was updated, any news?
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Postby Silverleaf » July 9th, 2010, 3:00 pm

Gents,

Hate to keep asking about this, but for myself I have many projects I'd love to work on - but without a proper manual to truly aid in understanding VASSAL, its a lost cause.

Can we please have an update on the progress of this thread?

Many thanks,
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Postby uckelman » July 9th, 2010, 3:05 pm

Thus spake "Silverleaf":
Gents,



Hate to keep asking about this, but for myself I have many projects I'd love
to work on - but without a proper manual to truly aid in understanding VASSAL
, its a lost cause.



Can we please have an update on the progress of this thread?



I haven't seen any movement on the documentation project in quite some
time. Someone needs to take charge of it. That won't happen without
someone to organize it and volunteers who are willing to put some time
into doing the work.

--
J.

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Postby Silverleaf » July 9th, 2010, 4:34 pm

Howdy,

Unless someone else comes forward to run this, I'll volunteer my services.

***
In looking at the online reference that Garry Krockover has on his site:

http://www.garykrockover.com/vassal/vassal.tpl?SKU=8

It has a ton of useful data.

Is this exactly the same as the current version?

***

There are a couple questions I have:

1) Could we get some knowledgeable people to write up a set of useful "Visual" tutorials created to help a new users with the software - using the most recent version of VASSAL?.

Ideally, a walk through covering the basics of creating a module might help.

Yes, it seems like the common answer to "How do I learn Vassal" queries is always "grab a module, open it up and see how they designed it".

Shouldn't an online users manual also cover the actual design of a basic module?

Then, as the "more difficult bits" are covered, a tutorial could cover some of those sections as well.

Cheers,
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Postby mycenae » July 9th, 2010, 5:45 pm

It's taken a while, but I'm actually about 90 percent of the way through a draft of the Designer's Guide. It includes the following:

-Basic module creation and management (how to use the editor, save and edit modules, publish to the site)
-Feature discussion (explains all the Vassal features--essentially an updated version of the online help.)
-Components: How to use features and settings to create game components like boards, pieces, cards, dice, etc
-A list of best practices for module creation
-How to create and manage extensions
-Some advanced module creation ideas (some of the advanced techniques taken off this forum, that may have general applicability).

Some sections that I plan to include, but currently are in need more content, are the following:
Properties listing (this would includea listing of every single property in Vassal and what it does--was hoping someone from the dev team could help here)
Tutorial (this will be a walk through of basic module creation to create a simple module)
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Postby Silverleaf » July 9th, 2010, 6:34 pm

Sounds excellent and thanks for the reply as I look forward to perusing it when its released.

Cheers,
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Postby uckelman » July 12th, 2010, 2:17 pm

Thus spake "mycenae":
It's taken a while, but I'm actually about 90 percent of the way through a dr
aft of the Designer's Guide. It includes the following:



-Basic module creation and management (how to use the editor, save and edit m
odules, publish to the site)

-Feature discussion (explains all the Vassal features--essentially an updated
version of the online help.)

-Components: How to use features and settings to create game components like
boards, pieces, cards, dice, etc

-A list of best practices for module creation

-How to create and manage extensions

-Some advanced module creation ideas (some of the advanced techniques taken o
ff this forum, that may have general applicability).



Some sections that I plan to include, but currently are in need more content,
are the following:

Properties listing (this would includea listing of every single property in V
assal and what it does--was hoping someone from the dev team could help here)

Tutorial (this will be a walk through of basic module creation to create a si
mple module)


1. Can you give us an ETA for this?

2. Would it help if we had this in the repository, so that others could
give you a hand?

--
J.

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