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Question about module file size

PostPosted: May 16th, 2011, 5:48 pm
by Gazebo
Hey all,

This might be a rather amateurish question, however is it possible to reduce the size of a module I am working on by 'purging' unused/outdated files from the compressed .vmod folder? Ultimately, I've been testing and tweaking cards in the game I am working on, adding and replacing cards as necessary. This has ballooned the size of my mod, making it a whopping 23MB even though it only includes a few 100 card decks and one small board. Any thoughts on this?

Thanks!

Re: Question about module file size

PostPosted: May 16th, 2011, 6:10 pm
by mycenae
Yes. A detailed set of instructions can be found here.

viewtopic.php?f=6&t=3877&start=0

The instructions are centered on using the Mac zip utility, but should work for any zip utility on any platform.

Re: [messages] [General Discussion] Question about module fi

PostPosted: May 16th, 2011, 7:07 pm
by uckelman
Thus spake Gazebo:
> Hey all,
>
> This might be a rather amateurish question, however is it possible to
> reduce the size of a module I am working on by 'purging' unused/outdated
> files from the compressed .vmod folder? Ultimately, I've been testing
> and tweaking cards in the game I am working on, adding and replacing
> cards as necessary. This has ballooned the size of my mod, making it a
> whopping 23MB even though it only includes a few 100 card decks and one
> small board. Any thoughts on this?
>

You can do this, but be careful that you don't remove anything which
is still in use.

--
J.