Create account / Log in

Dragging counters from the tray to the board

Topics related to the main Vassal engine.

Moderators: uckelman, Tim M

Dragging counters from the tray to the board

Postby MarkJohnson » April 1st, 2008, 4:06 am

I'm familiar with Cyberboard, but this is my first try with Vassal. Forgive the Cyberboard-ish terminology! When I'm doing setup during the first turn of my PBEM game, I'm dragging units from the Counters window to the map. So far, so good. What surprised me, though, was how the units remain in the Counters window. That is, it's like their copied to the game board rather than moved. Not a problem, but I have to be very careful that I don't drag duplicates of some counters over since they never "go away" from the counter window.

Do I understand this correctly?
MarkJohnson
 
Posts: 3
Joined: March 29th, 2008, 5:13 am

Postby bsmith » April 1st, 2008, 7:35 am

Yes Mark, that's correct.

In well-designed modules the pieces should have already been dragged onto the board for specific scenarios (pre-defined setups). But otherwise yes, at least for now you do need to pay attention if you want to avoid dragging duplicates. :)
User avatar
bsmith
Site Admin
 
Posts: 657
Joined: October 2nd, 2007, 4:47 pm

Dragging counters from the tray to the board

Postby uckelman » April 1st, 2008, 8:31 am

Thus spake "MarkJohnson":
I'm familiar with Cyberboard, but this is my first try with Vassal. Forgive t
he Cyberboard-ish terminology! When I'm doing setup during the first turn of
my PBEM game, I'm dragging units from the Counters window to the map. So far,
so good. What surprised me, though, was how the units remain in the Counters
window. That is, it's like their copied to the game board rather than moved.
Not a problem, but I have to be very careful that I don't drag duplicates of
some counters over since they never "go away" from the counter window.

Do I understand this correctly?

Yes, that's the way it works. A reason for this is that it would be
impossible to recover pieces you'd deleted otherwise.

For games with a fixed setup, people generally create setup files
and include those with their modules.

--
J.

_______________________________________________
Messages mailing list
Messages@forums.vassalengine.org
http://forums.vassalengine.org/mailman/ ... engine.org

Post generated using Mail2Forum (http://www.mail2forum.com)
User avatar
uckelman
Site Admin
 
Posts: 8798
Joined: December 10th, 2007, 9:48 am
Location: Durham, England


Return to General Discussion

Who is online

Users browsing this forum: No registered users and 3 guests