by cpangracs » November 29th, 2020, 4:44 am
Maybe I'm missing something, but the placement of the "Rotate" property in the stack of properties for a piece makes a difference, at least for me. I have pieces with many different attributes, and by placing the rotate property at the BOTTOM of the property list guarantees that all information above it rotates properly. Maybe check the order of this property in that side's pieces, and ensure they match how the other side's pieces are built - just to verify that it isn't a bug?