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Server drop-outs

Issues with the Vassal engine.

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Server drop-outs

Postby wifferboy » May 12th, 2015, 3:24 am

I have played many modules with many others in different parts of North America, and yet have the following problem with a friend who lives about a mile away within the same city.

We both connect to the server and enter the same room and one of us has the game state sent to them - all without a problem. But as soon as one of us moves a unit, the other loses his connection to the server.

We are on the same ISP but our IP addresses are completely different - not even the first two characters are the same.

Has anyone else encountered this?
wifferboy
 
Posts: 54
Joined: March 22nd, 2011, 9:50 pm

Re: Server drop-outs

Postby uckelman » May 12th, 2015, 6:00 pm

Thus spake wifferboy via messages:
> I have played many modules with many others in different parts of North
> America, and yet have the following problem with a friend who lives
> about a mile away within the same city.
>
> We both connect to the server and enter the same room and one of us has
> the game state sent to them - all without a problem. But as soon as one
> of us moves a unit, the other loses his connection to the server.
>
> We are on the same ISP but our IP addresses are completely different -
> not even the first two characters are the same.
>
> Has anyone else encountered this?

Do either of you have AT&T (or an AT&T reseller) as your ISP? AT&T
customers have been having connection problems since the end of
February.

--
J.
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uckelman
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Joined: December 10th, 2007, 9:48 am
Location: Durham, England

Re: Server drop-outs

Postby wifferboy » May 13th, 2015, 6:43 pm

No we are both on Shaw in Calgary, Alberta, Canada.

If I set up a connection and record when we get dropped, would there be any server logs generated that would be of assistance? I'd be happy to respond with the info needed.
wifferboy
 
Posts: 54
Joined: March 22nd, 2011, 9:50 pm


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