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Free Rotation

Suggestions for additional features for the module editor and Vassal engine.

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Free Rotation

Postby bubulle » February 21st, 2012, 10:06 am

:D Concerning the rotation of the pieces, it would be nice to have the opportunity to define the number of facings while choosing free rotation.
Indeed it is convenient to use the free rotation but not always easy to position themselves.

Pierre.
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Re: [messages] [Feature Requests] Free Rotation

Postby tar » February 21st, 2012, 6:04 pm

On Tue, Feb 21, 2012 at 2:06 AM, bubulle wrote:

> :D Concerning the rotation of the pieces, it would be nice to have the
> opportunity to define the number of facings while choosing free
> rotation.
>

I'm not completely sure what you mean by this.
How would you want this to work?
What would it look like to the user?
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Re: [messages] [Feature Requests] Free Rotation

Postby uckelman » February 21st, 2012, 6:41 pm

Thus spake bubulle:
> :D Concerning the rotation of the pieces, it would be nice to have the
> opportunity to define the number of facings while choosing free
> rotation.

If you want fixed facings, is there a reason why you're using free
rotation? You could just define the fixed facings.

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Re: Free Rotation

Postby irishwulf » February 21st, 2012, 7:55 pm

I think some combination of the two could be useful, i.e. free rotation which 'snaps' to an allowed facing.
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Re: Free Rotation

Postby bubulle » February 22nd, 2012, 8:19 am

:mrgreen: Irishwulf replied for me, thank and sorry for the delay.
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Re: [messages] [Feature Requests] Re: Free Rotation

Postby tar » February 22nd, 2012, 8:29 pm

On Tue, Feb 21, 2012 at 11:55 AM, irishwulf wrote:

> I think some combination of the two could be useful, i.e. free rotation
> which 'snaps' to an allowed facing.


So how would that be different from just having allowed facings?

Is the difference that you can drag to rotate rather than using a key
stroke or menu item?
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Re: Free Rotation

Postby bubulle » February 22nd, 2012, 9:51 pm

tar wrote:So how would that be different from just having allowed facings?

Is the difference that you can drag to rotate rather than using a key
stroke or menu item?


Yes, this difference seem to be small but if if you play a module with hundred pieces, this will be enormous!
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Re: [messages] [Feature Requests] Re: Free Rotation

Postby uckelman » February 22nd, 2012, 10:41 pm

Thus spake bubulle:
>
> "tar" wrote:
> >
> > So how would that be different from just having allowed facings?
> >
> > Is the difference that you can drag to rotate rather than using a key
> > stroke or menu item?
>
>
> Yes, this difference seem to be small but if if you play a module with
> hundred pieces, this will be enormous!
>

I agree, having a hotkey for this in a large module would be far
referable to dragging.
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