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Save game log to SQLite

Suggestions for additional features for the module editor and Vassal engine.

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Save game log to SQLite

Postby jofclark » June 21st, 2012, 4:30 am

Greetings,

I've been wanting to save game logs into a useful format for analysis later on, say as SQLite. Many different iterations of many different games of the same battle or campaign may reveal a "crowd-sourced" trend or strategy, which can be compared with the historical data.

With the structure of the log files, and a bit of Entity-Object mapping, this seems straight-forward.

Thanks,
Geof Clark
Seattle, WA
jofclark
 
Posts: 3
Joined: August 15th, 2010, 7:45 pm

Re: Save game log to SQLite

Postby uckelman » June 21st, 2012, 8:53 am

Thus spake jofclark:
> Greetings,
>
> I've been wanting to save game logs into a useful format for analysis
> later on, say as SQLite. Many different iterations of many different
> games of the same battle or campaign may reveal a "crowd-sourced" trend
> or strategy, which can be compared with the historical data.
>
> With the structure of the log files, and a bit of Entity-Object mapping,
> this seems straight-forward.
>

It will be straightforward for you to convert VASSAL 4 log files, as the
logs will not be the encoded mess they are presently. We haven't settled
on XML, JSON, or something else yet, but all you'd have to do is write a
converter.

--
J.
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uckelman
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Joined: December 10th, 2007, 9:48 am
Location: Durham, England


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