Create account / Log in

Using Facing to rotate

Talk about module design ideas and techniques.

Moderators: uckelman, Tim M

Using Facing to rotate

Postby Benkyo » November 25th, 2019, 2:32 am

Currently, the only method I am aware of for rotating a piece to a specific Facing is by using a Trigger that repeats RotateCW or RotateCCW until the condition Facing=<desired value> is true.

This works, but if you have 360 Facings, for example, it can cause significant delays. I cut the number of facings in my module to 120 for this reason.

Are there any better ways to do this? Can Facing be set directly by some method?
Posts: 314
Joined: March 13th, 2013, 11:02 pm

Return to Module Design

Who is online

Users browsing this forum: Benkyo and 2 guests