by jrwatts » December 24th, 2020, 2:04 pm
Unfortunately, I don't think the Return to Deck trait lets you use a property to vary the deck you're returning to, so you would need to add multiple Trigger Actions to trigger different Return to Deck commands based on the current player. For example, if your sides are "Red", "Green", and "Blue", and the discard decks are called "RedDiscard", "GreenDiscard", and "BlueDiscard", you would need 3 Trigger Actions; the first would trigger when PlayerSide="Red" (or {PlayerSide=="Red"}, if you prefer Beanshell syntax), and would trigger a Return to Deck trait that sends to the RedDiscard deck. Green and Blue would be similar.