by shilinski » January 28th, 2021, 2:41 pm
If it were my module, then this is something I would not implement because it demands that a piece must occupy a city hex (even for a moment) to get this plan to work. What I think is going to happen is there will be cases where a player will drag and drop a piece from point A to point B, going through city X but never physically stopping there, so their ownership is never registered.
I’d probably instead have players put control markers of their color in the cities, and then doing that would trigger scoring updates. I would probably have a right-click command on every unit that would drop a control marker in its current hex, so when a player dragged and dropped a unit from A to B, they would realize they needed to momentarily stop in X to right-click a control marker there.