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Triumph & Tragedy

PostPosted: August 21st, 2015, 6:42 pm
by SailingGuy
When the module is released, I would be interested in a 3 player game. PBEM.

Re: Triumph & Tragedy

PostPosted: November 18th, 2015, 1:11 pm
by myth1202
I am interested as well. I have another guy who might be interested.

Re: Triumph & Tragedy

PostPosted: November 18th, 2015, 2:10 pm
by SailingGuy
Sounds good. I guess we just wait until the module is released.

Re: Triumph & Tragedy

PostPosted: November 18th, 2015, 2:24 pm
by Wyrtt
isnt it up in module section? I downloaded it yesterday and it looked working perfectly fine. Even some automation is present.
I ordered game but it will not arrive for month at least. I would like to play this game with you guys. Its 3p game after all.

Re: Triumph & Tragedy

PostPosted: November 18th, 2015, 2:33 pm
by SailingGuy
Wow. Didn't realize it had been released. I can't play live...would have to be PBEM for me. Might be a problem with the multiple number of card plays and "passes". We might have to figure out a work-around for that.

Re: Triumph & Tragedy

PostPosted: November 18th, 2015, 4:05 pm
by myth1202
I´m playing a game right now. There is no problem. You send an email saying which card(s) you play and their number

Example:
"Rumania Spring F5"

Then when the Government phase is over you log on to the game and discard the card played separately so everyne can see it´s correct.

Re: Triumph & Tragedy

PostPosted: November 19th, 2015, 11:47 pm
by PzrLehr
Hey guy's,
I'm watching Stuka Joe's video on this game; would like to get into it also.

Re: Triumph & Tragedy

PostPosted: November 20th, 2015, 6:52 pm
by SailingGuy
Here is what I see is the problem with PBEM (without modifications)...

Scenario 1-
Germany (who normally begins with the most cards; sometimes double the other players): Play card
UK: Pass
USSR: Pass

Germany: Play card
UK: Pass
USSR: Pass

continue for several rounds...

Each "pass" requires a decision point (and an email delay) from the player.

Scenario 2-
House Rule: Each player may only "pass" once. The player who begins the turn with the most cards (usually Germany) begins play. He plays a number of cards in succession until he has an equal number of cards to the next largest hand. At that point, roll for the starting player and player order.

Any thoughts?

Re: Triumph & Tragedy

PostPosted: November 20th, 2015, 6:58 pm
by SailingGuy
House Rule: Each player may only "pass" once.


Just to clarify...after the first "pass", any other time that player reaches a decision point it would be considered as another "pass". The first "pass" would trigger a "pass" for the rest of that action phase.

Re: Triumph & Tragedy

PostPosted: November 21st, 2015, 12:52 am
by PzrLehr
...regarding your scenario #1-
There is good strategy for the Western Allies and/or Russia seeing each Axis card play before their own, so the 'one pass' house rule may throw the game balance off; I do agree about the number of back and forth emails though.

Re: Triumph & Tragedy

PostPosted: November 21st, 2015, 12:58 am
by SailingGuy
...regarding your scenario #1-
There is good strategy for the Western Allies and/or Russia seeing each Axis card play before their own, so the 'one pass' house rule may throw the game balance off; I do agree about the number of back and forth emails though.

Maybe. I think the gain in time savings would probably offset the minor loss of card knowledge.

Only one way to find out... :)

Re: Triumph & Tragedy

PostPosted: November 21st, 2015, 1:30 am
by PzrLehr
lol...yes, your right about that :D

Re: Triumph & Tragedy

PostPosted: November 25th, 2015, 2:18 am
by PzrLehr
Ok, House rule looks good.

Re: Triumph & Tragedy

PostPosted: November 29th, 2015, 5:40 am
by PzrLehr
Awesome!