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Celles, suggestion to module designer

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Celles, suggestion to module designer

Postby Caesar52 » June 25th, 2018, 1:47 am

Thank you for your module. Celles is a really neat little game. However, something that would make the game on the module a little easier. Small rotatable arrow markers one could point from attacking units to target units, numbered or lettered markers to place in or near a hex where combat will take place in case for some reason, a player wants to conduct battles in a certain sequence; combat odds markers to be placed on or near a combat hex(es) which would be much easier than calculating odds again, and markers reflecting DRMs.
Caesar52
 
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Joined: May 1st, 2018, 7:00 am

Re: Celles, suggestion to module designer

Postby Caesar52 » June 28th, 2018, 12:14 am

I don't know how much trouble this suggestion would be. Perhaps, if I ever learn to make vassal modules I may do this myself, unless someone beats me to it. But it was done on the module Ukraine '43 and it helps. I think such markers would help with any module. But that's easy for me to say. :)
Caesar52
 
Posts: 18
Joined: May 1st, 2018, 7:00 am


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