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Hex Grid Numbering Oddity

PostPosted: March 25th, 2019, 10:18 pm
by Cundiff
Howdy Gents,

I'm upgrading an old module that didn't have a hex grid built into it. My grid is set. Looks beautiful, matches very well. The numbers showing on the map and on the grid correspond.

BUT, when you drag a counter onto the map, voila

hex 0101 on the map reports as 0502. Very strange. Ok, I'm no techie so what did I do wrong? :roll:

Re: Hex Grid Numbering Oddity

PostPosted: March 26th, 2019, 2:57 am
by Cundiff
Ok, figured out how to fix it. Don't understand why it's doing it, but figured out how to fix it.

Re: Hex Grid Numbering Oddity

PostPosted: March 26th, 2019, 5:38 am
by tar
So what was the fix?

Re: Hex Grid Numbering Oddity

PostPosted: March 26th, 2019, 8:19 pm
by Cundiff
To use negative numbers in the hex numbering system.