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Rules

Postby nemesisuk » July 28th, 2010, 7:50 am

I am new to this, but i have vassal installed and I have Afrika Corps module all set up and ready.
Do you have rules for this game somewhere, and for other modules too? :?
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Re: [messages] [General Discussion] Rules

Postby Brent Easton » July 28th, 2010, 2:51 pm

>I am new to this, but i have vassal installed and I have Afrika Corps
>module all set up and ready.
>Do you have rules for this game somewhere, and for other modules too?
>:?

Yes, they came in the box when you purchased your copy of the game. VASSAL respects the copyrights of the original board game owners. It is assumed that either you or your opponent own a copy of the game and have access to the rules.
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Re: Rules

Postby nemesisuk » July 28th, 2010, 7:56 pm

Okay, I don't own this game. If my opponent does, and if he has to respect copyright of the owner, then he cannot give me a copy of the rules, which means, i won't have a rules.
What happens if you want to try a game that neither of you own?
Also, if you are talking about respecting the copyright of the owners, and if they have given permission to have their games made into modules, then surely it is not much to ask for the rules to be made available.

I do presume Vassal have the consent of all the copyright holders to produce these games in modules?
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Re: [messages] Edit: [General Discussion] Re: Rules

Postby uckelman » July 28th, 2010, 8:06 pm

Thus spake nemesisuk:
>
> Okay, I don't own this game. If my opponent does, and if he has to
> respect copyright of the owner, then he cannot give me a copy of the
> rules, which means, i won't have a rules.

Whether that's the case depends on the law where you and your opponent
are. We can't answer without knowing that, and we can't answer with
legal advice anyway because we are not your lawyer.

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Re: Rules

Postby nemesisuk » July 28th, 2010, 8:17 pm

So does Vassal have the right to reproduce games into modules? And if so, have you the proof of this, because if not, Vassal is definitely infringing international copyright laws.
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Re: [messages] [General Discussion] Re: Rules

Postby uckelman » July 28th, 2010, 8:21 pm

Thus spake nemesisuk:
> So does Vassal have the right to reproduce games into modules? And if
> so, have you the proof of this, because if not, Vassal is definitely
> infringing international copyright laws.
>

We're not reproducing games as modules. Module developers are.

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Re: Rules

Postby nemesisuk » July 28th, 2010, 8:23 pm

Then why can you not have SPI games as modules?
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Re: [messages] [General Discussion] Re: Rules

Postby uckelman » July 28th, 2010, 8:25 pm

Thus spake nemesisuk:
> Then why can you not have SPI games as modules?
>

SPI has asked us not to distribute them. If you want to create a module
for an SPI game for personal use, you're free to do so.

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Re: Rules

Postby nemesisuk » July 28th, 2010, 8:32 pm

Okay.
I understand a little more of what vassal is about.
I just thought there were rules available as there are links on BGG for the rules of various games, and the links come back to Vassal. maybe they should not have done, but there are frequent referrals to Vassal as a source of finding rules to games.
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Re: [messages] [General Discussion] Re: Rules

Postby uckelman » July 28th, 2010, 8:39 pm

Thus spake nemesisuk:
> Okay.
> I understand a little more of what vassal is about.
> I just thought there were rules available as there are links on BGG for
> the rules of various games, and the links come back to Vassal. maybe
> they should not have done, but there are frequent referrals to Vassal as
> a source of finding rules to games.
>

I don't know why there would be such references---modules don't generally
provide copies of game rules.

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Re: [messages] [General Discussion] Re: Rules

Postby mkiefte » July 29th, 2010, 1:36 pm

On 28 July 2010 17:25, Joel Uckelman wrote:

> Thus spake nemesisuk:
> > Then why can you not have SPI games as modules?
> >
>
> SPI has asked us not to distribute them. If you want to create a module
> for an SPI game for personal use, you're free to do so.
>
>
SPI no longer exists. How is it that they can ask us not to distribute
them?

- M.



On 28 July 2010 17:25, Joel Uckelman <uckelman@nomic.net> wrote:

Thus spake nemesisuk:

> Then why can you not have SPI games as modules?

>



SPI has asked us not to distribute them. If you want to create a module

for an SPI game for personal use, you're free to do so.



SPI no longer exists. �How is it that they can ask us not to distribute them?

- M.�
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Re: [messages] [General Discussion] Re: Rules

Postby uckelman » July 29th, 2010, 1:58 pm

Thus spake Michael Kiefte:
>
> SPI no longer exists. How is it that they can ask us not to distribute
> them?
>

In this case, somebody purportedly owns the rights to some SPI games (one?
all?), and once asked Rodney to remove them. I don't know the exact details.
I wish I did.

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Re: [messages] [General Discussion] Re: Rules

Postby mkiefte » July 29th, 2010, 2:23 pm

That's probably something that needs to be checked out. That sounds like
abuse. I believe that in Canada that if something is out of print, it's
fair game to copy. That's likely different in different countries, but I
suspect it would fall under fair use.

- M.

On 29 July 2010 10:58, Joel Uckelman wrote:

> Thus spake Michael Kiefte:
> >
> > SPI no longer exists. How is it that they can ask us not to distribute
> > them?
> >
>
> In this case, somebody purportedly owns the rights to some SPI games (one?
> all?), and once asked Rodney to remove them. I don't know the exact
> details.
> I wish I did.
>
>

That's probably something that needs to be checked out.� That sounds like abuse.� I believe that in Canada that if something is out of print, it's fair game to copy.� That's likely different in different countries, but I suspect it would fall under fair use.


- M.

On 29 July 2010 10:58, Joel Uckelman <uckelman@nomic.net> wrote:

Thus spake Michael Kiefte:

>

> SPI no longer exists. �How is it that they can ask us not to distribute

> them?

>



In this case, somebody purportedly owns the rights to some SPI games (one?

all?), and once asked Rodney to remove them. I don't know the exact details.

I wish I did.



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Re: [messages] [General Discussion] Re: Rules

Postby uckelman » July 29th, 2010, 2:28 pm

Thus spake Michael Kiefte:
>
> That's probably something that needs to be checked out. That sounds like
> abuse. I believe that in Canada that if something is out of print, it's
> fair game to copy. That's likely different in different countries, but I
> suspect it would fall under fair use.
>
> - M.

I'll ask Rodney about it when he gets back from vacation.

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Re: [messages] [General Discussion] Re: Rules

Postby mkiefte » July 29th, 2010, 2:49 pm

It appears that I have overstated my claim about fair use and copyright.
Shows you what I know.

However, I find it unconscionable that copyright restrictions be imposed on
out-of-print games.

That doesn't help, though.

- M.

On 29 July 2010 11:28, Joel Uckelman wrote:

> Thus spake Michael Kiefte:
> >
> > That's probably something that needs to be checked out. That sounds like
> > abuse. I believe that in Canada that if something is out of print, it's
> > fair game to copy. That's likely different in different countries, but I
> > suspect it would fall under fair use.
> >
> > - M.
>
> I'll ask Rodney about it when he gets back from vacation.
>
> --
> J.
>

It appears that I have overstated my claim about fair use and copyright.� Shows you what I know.

However, I find it unconscionable that copyright restrictions be imposed on out-of-print games.

That doesn't help, though.


- M.

On 29 July 2010 11:28, Joel Uckelman <uckelman@nomic.net> wrote:

Thus spake Michael Kiefte:

>

> That's probably something that needs to be checked out. �That sounds like

> abuse. �I believe that in Canada that if something is out of print, it's

> fair game to copy. �That's likely different in different countries, but I

> suspect it would fall under fair use.

>

> - M.



I'll ask Rodney about it when he gets back from vacation.



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