iPhone/iPad version?

On Jun 9, 2010, at 7:19 PM, bsurge wrote:

One major hurdle is that IIRC there is no Java available on the iPhone
or iPad. So you would need to re-implement everything from scratch in
a different language.


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Thus spake “bsurge”:

Honestly, we’d rather have more developers on the existing VASSAL codebase,
rather than what would essentially be a fork.


J.


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Existing Vassal users might argue that they’d sooner see more coders on the existing engine, but for those who rely on mobile devices for this sort of thing (an ever-growing crowd), Java isn’t the best option.

Plus, with the popularity of the AppStore, a Vassal port to iOS could potentially bring a lot more players (and through them, coders) to the main Vassal project. I don’t think such a port would therefore draw resources away from the Java engine long term.

Thus spake “WyldKard”:

I see people suggesting it be done. I don’t see anyone doing it. If I
had a dime for every time someone who made a suggestion actually carried
it out, I might be able to buy a cup of coffee. (This is not to say that
I don’t value suggestions, but rather that development work, not
suggestions, are the coin of the realm.)

I’m certainly not going to sink time into doing development for a type
of device I don’t even have access to myself.

What I do think would be useful is making improvements to the file format
VASSAL uses, so that it would be more straightforward to have more than
one way of displaying the data.


J.


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Another problem being that most technically minded people do not like iPads due to their closed nature, so not many of us own them. So if you’re serious about wanting Vassal on a touch-pad style device, wait until the iPad knock offs start hitting shelves.

How about the new Droid-X?.. You can develop apps in JAVA for it.

Probably won’t work – not in anything like it’s current form. I’ve tried
playing VASSAL on a netbook and it’s pretty much impossible. I suspect
that, to get it working on something that small would require a major
refactoring.

  • M.

On 16 September 2010 17:34, baker996 baker996@hotmail.com wrote:

How about the new Droid-X?.. You can develop apps in JAVA for it.


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Michael Kiefte, Ph.D.
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Dalhousie University
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Probably won’t work – not in anything like it’s current form.� I’ve tried playing VASSAL on a netbook and it’s pretty much impossible.� I suspect that, to get it working on something that small would require a major refactoring.


- M.

On 16 September 2010 17:34, baker996 <baker996@hotmail.com> wrote:

How about the new Droid-X?.. You can develop apps in JAVA for it.



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I have a android tablet. It would be great if I could vassel with it. What all would be required to get it working in the android operating system?

Thus spake DonMegel:

I have a android tablet. It would be great if I could vassel with it.
What all would be required to get it working in the android operating
system?

I don’t know, not having a tablet myself. Have you tried putting the
generic VASSAL bundle onto your tablet and running it? What happens
if you do that? What difficulties do you encounter?


J.

On Jan 14, 2011, at 9:26 AM, DonMegel wrote:

I have a android tablet. It would be great if I could vassel with it.
What all would be required to get it working in the android operating
system?

Does Android support Java?

You’d think. The OS is primarily written in Java, but I don’t think all the
Sun libraries are supported. I don’t know what it uses for the GUI API.

  • M.

On 14 January 2011 20:41, Thomas Russ tar@isi.edu wrote:

On Jan 14, 2011, at 9:26 AM, DonMegel wrote:

I have a android tablet. It would be great if I could vassel with it.
What all would be required to get it working in the android operating
system?

Does Android support Java?

All Android Apps are written in Java. Unfortunately it doesn’t have the full swing implementation but just a cut down selection of views. Since it tends to run on touch screen devices, the way a user does things is different.

Probably only way to support VASSAL would be to split client into front end GUI/back end modules and use a different GUI implementation of tablets - perhaps with the back end running separately on a server rather than on the device. Although with phones having 16Gb of “Disk” and 750Mb of ram there’s probably enough power there to run VASSAL.

Splitting the client would allow implementation on iPads etc since only need port Java VM - no swing required to run back end and the front end could be written in Objective-C and connect via TCP to back end.

Splitting the client in two is a lot of work though. I had a look at doing this with Map and took a month’s work to get 50% coding done with all the related stuff in VASSAL.build.module.map. The problem is that all the GUI stuff is intertwined with the back end stuff.

I have a android tablet. It would be great if I could vassel with it. What all would be required to get it working in the android operating

On Apr 19, 2011, at 10:45 PM, Cinnamond wrote:

I have a android tablet. It would be great if I could vassel with it.
What all would be required to get it working in the android operating

Pretty much you would need a full implementation of Java.

Is crowd funding an option?
I’m sure there are people out there willing to back this project.

Thus spake pfassina:

Is crowd funding an option?
I’m sure there are people out there willing to back this project.

We’re already planning to produce builds of VASSAL 4 for iOS. Porting
VASSAL 3.2 to iOS would be a colossal effort, which I doubt could be
completed before VASSAL 4 would make it obsolete.

J.

Will Vassal 4 work with iOS as well as reg. windows users? meaning…will we ALL just use Vassal 4 once its complete, and it will be compatible to use between players on diff platforms? I have also heard that Vassal works on the newer windows touch screen tablets.

I believe that that is part of the plan.

On 24 May 2013 17:23, k9mike liljequist2000@yahoo.com wrote:

Will Vassal 4 work with iOS as well as reg. windows users?
meaning…will we ALL just use Vassal 4 once its complete, and it will
be compatible to use between players on diff platforms? I have also
heard that Vassal works on the newer windows touch screen tablets.

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Thus spake k9mike:

Will Vassal 4 work with iOS as well as reg. windows users?

That’s the plan, yes.


J.

I’ve found myself thinking about this a lot lately and while being able to play Vassal solely on a mobile device would be great, with the recent developments with table style displays like the Microsoft Surface, the feature I’m most interested in is being able to use one or more mobile devices as a companion to a larger screen. Essentially the large display would be where the game board is, and is where the game is played, while each player could use a mobile device to keep all of the pieces he/she owns that are not on the board for whatever reason.

I’m not asking for Vassal to require mobile devices of course, and I’m sure that this would be possible on our end even if you didn’t do anything special code wise, but full, integrated support for this style of play would be amazing. Only a couple of things would be necessary for this kind of support as far as I can tell:

1: The ability to view the game board in fullscreen mode, making buttons and the chat window as unobtrusive as possible, while still being accessible

2: The ability for the player to view their hand in fullscreen mode

3: The ability for multiple devices linked to a single player to connect to a server so the player could use their computer screen for the game board and their mobile device to manage their hand if they wish while playing online.

4: The ability to have at least one device connect to the game in an “open” mode giving that device the ability to interact with any piece on the table and put a piece in any player’s hand, but not necessarily giving that device vision of the contents of all players hands (this is to allow multiple people to play sitting around the same fullscreen game board while using their mobile devices to manage their individual hands)

Thinking about it, 3 and 4 may already be possible, but I haven’t used Vassal a whole lot and have never tested to see if they are, so forgive me if they are.