Question about module file size

Hey all,

This might be a rather amateurish question, however is it possible to reduce the size of a module I am working on by ‘purging’ unused/outdated files from the compressed .vmod folder? Ultimately, I’ve been testing and tweaking cards in the game I am working on, adding and replacing cards as necessary. This has ballooned the size of my mod, making it a whopping 23MB even though it only includes a few 100 card decks and one small board. Any thoughts on this?

Thanks!

Yes. A detailed set of instructions can be found here.

viewtopic.php?f=6&t=3877&start=0

The instructions are centered on using the Mac zip utility, but should work for any zip utility on any platform.

Thus spake Gazebo:

Hey all,

This might be a rather amateurish question, however is it possible to
reduce the size of a module I am working on by ‘purging’ unused/outdated
files from the compressed .vmod folder? Ultimately, I’ve been testing
and tweaking cards in the game I am working on, adding and replacing
cards as necessary. This has ballooned the size of my mod, making it a
whopping 23MB even though it only includes a few 100 card decks and one
small board. Any thoughts on this?

You can do this, but be careful that you don’t remove anything which
is still in use.


J.