Ok, forget gameplaying ramifications then and let's talk masses then if you
think that's more important and your reasoning why to do it.
Discount/remove the mods that use flexibility which probably extends to a
good 50% of them and you've got no masses!
Also I'd like to point out that you sacrifice flexibility IF it increases
use. That's a big IF you're hanging on there. What IF it doesn't increase
use but redacts it? Now you've totally hosed things the opposite way. Not a
very good idea
I am fine with if you want to enforce it on your mods, even remake those
that don't adhere if you want, but don't enforce it on any one else that
wants to make them.
This only serves to discourage mod development and no one need bother do it.
Better yet -
We could just assign a couple people the responsibility to make modules,
have them conform to the 'standards' you bestow us and remove the module
editor all together then - gee what fun module making will be for someone if
we leave it in otherwise?
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