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Twillight Imperium Game 1: Is anybody out there?

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Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 10th, 2012, 11:02 pm

Hello,

Here is the start of a Twillight Imperium core game. It will be unmoderated. To start, I suggest players introduce themselves a little, particularly indicating where they are in the world and also what preference they have for races. If there are any conflicts, then we can roll off. It is in this forum that we will post log files and also give a summary of our turn actions.

I hope to have a great game.

Ryan
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 10th, 2012, 11:16 pm

I will start. My name is Ryan, I live near Toronto, Canada (EST). I have two children named Jack and Natalie. I would be interested in playing The Sardakk N'orr
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby harujongil » March 11th, 2012, 12:26 am

Hi, I'm Andrew. I'm currently living in North Carolina (est). No kids yet, but I have a girlfriend. This will be my first game of TI, so please be patient with me ;D. I have no real affinity for any particular race.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 11th, 2012, 12:31 am

harujongil wrote:Hi, I'm Andrew. I'm currently living in North Carolina (est). No kids yet, but I have a girlfriend. This will be my first game of TI, so please be patient with me ;D. I have no real affinity for any particular race.


Hi Andrew. I will be learning the Vassal version and becoming more accustomed to the game myself. SO no worries. :)
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 11th, 2012, 12:38 am

Hello, I'm Jeremy. I live in Virginia (DC Metro). I have two children ages 5 and 2. I have played TI once before (live) with some experience players and am now hooked. :) I am going to be participating in one other PBF GM-ed game that is starting up now as well. It will be interesting to compare the experiences.

This game I would like to play Sol.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 11th, 2012, 1:01 am

Hi Jeremy. It looks like we are all in the same time zone (so far). Sometimes, if it is prudent, we may feel it necessary to meet to roll or draw cards when the rollers are online. Thoughts? Is this something that could work?
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby harujongil » March 11th, 2012, 1:16 am

Nice to meet you Jeremy and Ryan!

Probably good we're in the same time zone, easier to communicate and play. I'm available almost all hours everyday, with few exceptions. I can't wait for this to get started, so excited to play with you fine gentleman!
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 11th, 2012, 2:26 am

Also, there was a request to use the leaders optional rules. I am okay with that, any objections?
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby harujongil » March 11th, 2012, 2:37 am

Is that shards or shatterd expansion?
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 11th, 2012, 4:10 am

Leaders is a core optional rule. I did request it, so I still want it :)

I can be available for some live meetings but only after about 10 most nights.

Have we heard from the 4th player yet?
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby shaunm » March 11th, 2012, 8:32 am

No GM? Hmm, I would strongly advise you to find somebody to volunteer, otherwise problems will be inevitable. How are you planning to handle dice rolls and combat in general? Do you want to meet online? Otherwise due to possible AC plays, those could drag on forever...
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 11th, 2012, 1:21 pm

brunoreturns wrote:Leaders is a core optional rule. I did request it, so I still want it :)

I can be available for some live meetings but only after about 10 most nights.

Have we heard from the 4th player yet?


He messaged me that he was having difficultly registering with vassal. I will look into it more. Hopefully the issue can be resolved soon.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby rpthomps » March 11th, 2012, 1:23 pm

shaunm wrote:No GM? Hmm, I would strongly advise you to find somebody to volunteer, otherwise problems will be inevitable. How are you planning to handle dice rolls and combat in general? Do you want to meet online? Otherwise due to possible AC plays, those could drag on forever...


I think it is our intention to go live from time to time to speed up play and avoid as many problems as possible. We could also use the bgg roller to facilitate rolling. Thoughts everyone?
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby brunoreturns » March 11th, 2012, 5:38 pm

I am not sure how battles work in PBF games with or without a GM. There are so many action cards, racial abilities, and other scenarios involved that I am not sure how they can work if the two parties aren't essentially live. Fairness requires either impartial mediation or transparency (and trust of course).

We can work through the problems as they come up. Unless shaunm is volunteering to serve as the GM for this game, his input is not really helpful at this point.
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Re: Twillight Imperium Game 1: Is anybody out there?

Postby harujongil » March 11th, 2012, 5:54 pm

I'm not sure what the best course of action is. BGG has a dice roller feature, right? So we could create a forum used for combat on that site and normal actions use this forum. I don't know how we could keep track of our AC. and now that I'm thinking about it, SO cards will have the same problem. Either everything is public or 1 or more persons will need to keep a record. I wouldn't be against the honor system, but we run the problem of multiple players drawing the same cards.
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