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Extended Inventory

Talk about module design ideas and techniques.

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Extended Inventory

Postby Nodal » April 19th, 2012, 10:49 pm

Does anyone know where I can find Extended Inventory? The trait adding feature would be perfect for a victory point using module I'm making.
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Re: Extended Inventory

Postby mycenae » April 19th, 2012, 10:57 pm

That page goes back a while, but the feature was implemented as the 'Game Piece Inventory Window.' In the editor, click the Module node, and you'll see it on the menu.
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Re: Extended Inventory

Postby Nodal » April 20th, 2012, 7:10 am

That doesn't really do what I want...
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Re: Extended Inventory

Postby Nodal » April 20th, 2012, 8:25 am

Nevermind, I got it.
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