Twillight Imperium Game 1: Is anybody out there?

Updated log.

Updated log

CC-TAP 1/5/5 - 2/5/0

N’Orr up for status phase

Updated

CC-TAP: 2/3/1-0/5/0

HACAN is last

Claimed 3 techs
Placed 2 CC in Command
Took 2 AC (Neural Motivator)

I am not entirely sure how this AC trading is supposed to work, but I have a few AC that others might be interested in.

I am willing to trade them for other AC, or 2 TG per card

Here is a list, PM me if you are interested.
Military Foresight
Morale Boost
Ghost Ship

While people consider possible trades, we can get started with the strategy phase.

Order is:
L1z1x
Sol
N’Orr
Hacan
L1z1x
Sol
N’Orr
Hacan

L1z1x may be intrested in Military Foresight, but I am afraid we can’t pay right now.

Order is:
L1z1x - Bureaucracy
Sol
N’Orr
Hacan
L1z1x
Sol
N’Orr
Hacan

L1z1x - Imperial
Sol - Initiative
N’Orr
Hacan
L1z1x
Sol
N’Orr
Hacan

L1z1x - Imperial
Sol - Initiative
N’Orr - technology
Hacan
L1z1x
Sol
N’Orr
Hacan

We have reached terms on an AC exchange with The Federation. I will try to figure out a way to post that in a little while.

L1z1x - Imperial
Sol - Initiative
N’Orr - technology
Hacan - Logistics
L1z1x
Sol
N’Orr
Hacan

Couldn’t figure out a way to do this without passing log files back and forth several times, so I did it as GM. Jeremy told me which AC to take from his Private Area and I made the switch.

I hope no one has a problem. Seems that games really need a GM to take care of things like this.

L1z1x - Imperial
Sol - Initiative
N’Orr - technology
Hacan - Logistics
L1z1x - warfare
Sol
N’Orr
Hacan

L1z1x - Imperial
Sol - Initiative
N’Orr - technology
Hacan - Logistics
L1z1x - warfare
Sol - Politics
N’Orr
Hacan

L1z1x - Imperial
Sol - Initiative
N’Orr - technology
Hacan - Logistics
L1z1x - warfare
Sol - Politics
N’Orr - Diplomacy
Hacan - Trade

I moved the strategy cards around, but couldn’t figure out how to change the turn order.

I also played Scientist Assassination on L1z1x in an attempt to slow them down in VP accumulation.

Turn Order should be:
Sol
N’Orr
Hacan
L1z1x

Also, board quota has been reached. Make sure that you are deleting old attachments.

Sol CC-TAP: 1/5/5 - 2/5/0

Action: Strategic
Use Political
Draw 3 AC (have to discard one to get down to 7)
Place 1 CC in FS
Reveal Agenda: Sharing of Technology
I will wait to look at the next 3 PC

Sol CC-TAP: 1/6/5 - 2/7/0

The Federation of Sol believes that restoring the galaxy to the scientific marvel that it was before the wars started is the only way that the galaxy can come out of these dark times and emerge into greatness once again. To that end, we feel that Technology should be shared among us, so that all races benefit from the technologies that have been rediscovered.

Voting Order:
Hacan - 8 votes
L1z1x - 11 votes
N’Orr - 11 votes
Sol - 18 votes

Trade, in any form, is good and leads to the improvement of all races.

The Hacan vote FOR this agenda.

Ok, so if Sol votes FOR the vote passes anyway.

I will pick my tech later today, when I have vassal access.

wuluk, unless you are able to Sabotage the Scientist Assassination, you don’t get a tech.

I will be voting FOR, so the agenda will pass.

Sol will be taking Neural Motivators

Treacherous cats. I didn’t see that one before.

I sacrifice my spy to sabotage it then. Nothing can slow down Mindnet, unless you plug out the power cord. Resistance is futile.

Take Micro Technology.

N’ORR BEGIN TURN

CC-TAP: 2/3/1-0/5/0

copy sarween tools from L1
Action: technology
obtain war sun

CC-TAP: 2/3/1-0/5/0

N’ORR END TURN