Sol CC-TAP: 1/6/4 - 2/7/0
Execute Diplomacy Secondary (no CC cost - Initiative)
Refresh Bereg, Tequ’Ran
Sol CC-TAP: 1/6/4 - 2/7/0
[size=200]L1z1x Up[/size]
Sol CC-TAP: 1/6/4 - 2/7/0
Execute Diplomacy Secondary (no CC cost - Initiative)
Refresh Bereg, Tequ’Ran
Sol CC-TAP: 1/6/4 - 2/7/0
[size=200]L1z1x Up[/size]
L1z1x
CC-TAP: 1/5/2 - 0/4/0
Use Diplomacy, tap Zohbat and Ashtroth.
CC-TAP: 0/5/2 - 0/4/0
Tactical action in Ashtroth sector.
CC-TAP: 0/5/1 - 0/4/0
[size=150]Sol turn[/size]
Sol CC-TAP: 1/6/4 - 2/7/0
Activate Mecatol Rex
Move DN from El’Nath
Sol CC-TAP: 1/6/3 - 2/7/0
[size=200]N’Orr Up[/size]
L1z1x will fire their new space cannons at usurper’s ships polluting the sky over sacred Mecatol Rex.
As soon as they figure out how to roll a dice…
Grrr… Forgot you could do that.
I will assign any hits to the 2 dreads (non-Admiral one first)
L1z1x encourage Norr to fire as well
Both missed. L1z1x reinstalls space dock software.
[size=200]N’Orr Up[/size]
snick snick…fire!..snick snick…
fire pds at sol fleet around mecatol. Hit!
N’ORR BEGIN TURN
CC-TAP:2/3/1-0/5/0
action: tactical
Activate HS - build War Sun
Exhaust: Tren-Lak(1),Quinarra(3),QUCEN’N(1),SUMERIAN(2),VEFUT II(2), ARCTURUS(1),MIRAGE(1), SARWEEN TOOLS(1)=12
CC-TAP:2/3/0-0/5/0
N’ORR END TURN
rpthomps, the log that you posted was sol’s last log file
oh…here it is
Hacan CC-TAP: 0/5/2 - 1/5/0
Action: Tactical
Activate Mehar Xull
Move DN, CA, DD, General from HS, CA from Perimiter, CV, 2FF, 2 GF from Rigel
Initiate Space Battle w/ L1z1x
Hacan CC-TAP: 0/5/1 - 1/5/0
I will wait for battle orders from 1X before initiating rolling.
No AC play before battle.
Na AC during battle.
Casualties FF, CV. Retreat to Ashtroth after first round of battle.
I will roll 3 die for my units, pending removal from AFB Barrge.
Ah, yes, caualty pre-orders. Good idea.
Damage Dread, FF, FF.
I will go roll now and edit this post with my results. wuluk can then make his rolls.
Waited too long to edit, I guess.
Dreadful rolling on both sides. 1 hit from my side, 0 from 1X.
1 FF casualty, CV and 1FF retreat to Ashtroth.
Initiating Invasion w/ 2GF, General. 1X defends with 1GF.
Making those rolls now. Hacan 2d10 @ 8, 2 rerolls. 1X 1d10 @ 8
Edit: Rolls posted upside down, but at least they are a little clearer.
Hacan 1 hit, 1X 0 hits
Invasion successful, Hacan gains planet.
Don’t have access to Vassal ATM.
[size=200]L1z1x Up[/size]
You can bombard with your DN first.
Oops… Well, it didn’t matter…
L1z1x activated Imperial and gained 2 VP.
Imperial secondary open. New objective uncovered.
[size=200]Sol is up[/size]
PS. Bruno, please damage your Dread (Norr PDS fire).
Sorry about that. I will do that when I get a chance to post tonight.
Np, I just forgot to do it in my log.