Twillight Imperium Game 1: Is anybody out there?

Both missed. L1z1x reinstalls space dock software.

[size=200]N’Orr Up[/size]

snick snick…fire!..snick snick…

fire pds at sol fleet around mecatol. Hit!

boardgamegeek.com/article/9323493#9323493

N’ORR BEGIN TURN

CC-TAP:2/3/1-0/5/0

action: tactical

Activate HS - build War Sun
Exhaust: Tren-Lak(1),Quinarra(3),QUCEN’N(1),SUMERIAN(2),VEFUT II(2), ARCTURUS(1),MIRAGE(1), SARWEEN TOOLS(1)=12

CC-TAP:2/3/0-0/5/0

N’ORR END TURN

rpthomps, the log that you posted was sol’s last log file

oh…here it is

Hacan CC-TAP: 0/5/2 - 1/5/0

Action: Tactical
Activate Mehar Xull
Move DN, CA, DD, General from HS, CA from Perimiter, CV, 2FF, 2 GF from Rigel
Initiate Space Battle w/ L1z1x

Hacan CC-TAP: 0/5/1 - 1/5/0

I will wait for battle orders from 1X before initiating rolling.

No AC play before battle.

Na AC during battle.

Casualties FF, CV. Retreat to Ashtroth after first round of battle.

I will roll 3 die for my units, pending removal from AFB Barrge.

Ah, yes, caualty pre-orders. Good idea.

Damage Dread, FF, FF.

I will go roll now and edit this post with my results. wuluk can then make his rolls.

Waited too long to edit, I guess.

Dreadful rolling on both sides. 1 hit from my side, 0 from 1X.
1 FF casualty, CV and 1FF retreat to Ashtroth.

Initiating Invasion w/ 2GF, General. 1X defends with 1GF.
Making those rolls now. Hacan 2d10 @ 8, 2 rerolls. 1X 1d10 @ 8

Edit: Rolls posted upside down, but at least they are a little clearer.
Hacan 1 hit, 1X 0 hits

Invasion successful, Hacan gains planet.

Don’t have access to Vassal ATM.

[size=200]L1z1x Up[/size]

You can bombard with your DN first.

Oops… Well, it didn’t matter…

L1z1x activated Imperial and gained 2 VP.

Imperial secondary open. New objective uncovered.

[size=200]Sol is up[/size]

PS. Bruno, please damage your Dread (Norr PDS fire).

Sorry about that. I will do that when I get a chance to post tonight.

Np, I just forgot to do it in my log.

Wuluk, I’m not sure what happened, but the log file you posted appears to be from last round or maybe the round before.

So, I am starting from Hacan’s last log and posting your Imperial move as well as finishing the battle.

Check to make sure that I did your Imperial correctly.

Sol CC-TAP: 1/6/3 - 2/7/0

Imperial Secondary no CC cost
Build 2 CA, 2 DD, 2 GF in HS (cost 7)
Exhaust Bereg (3), Tequ’Ran (2), ST (1), 1 TG

Sol CC-TAP: 1/6/3 - 1/7/0

Action: Tactical
Activate Empty system next to Mecatol Rex
Move DN, 2 CA, 2 DD from HS

Sol CC-TAP: 1/6/2 - 1/7/0

N’Orr PDS fire?
N’Orr, Hacan Imperial secondaries?

[size=200]N’Orr Up[/size]

I will post tomorrow

Can I use Sarween Tools to give me 1 resource even when I have exhausted all my planets? For the Imperial secondary…

Yes, you can produce paying only with Sarween Tools.

N’ORR BEGIN TURN

CC-TAP:2/3/0-0/5/0

Action: Imperial Secondary
spend 1 cc from strat and build 2 inf in HS using sarween tools

Action: pds fire at SOL force - miss them

Action: pass

CC-TAP:1/3/0-0/5/0

N’ORR END TURN

[size=150]HACAN UP[/size]

Hacan CC-TAP: 0/5/1 - 1/5/0

Activate Trade
Collect 7TG

Hacan CC-TAP: 0/5/1 - 8/5/0

[size=150]L1z1x Turn[/size]