in my module have set a Global Property called "P1_lifepoints", it's Numeric and have a starting value of 50, minimum value = -100 and max value = 1.000.
During the game player can lose or gain lifepoints so the value of the P1_lifepoints variable can go over 50 but it don't happen in my module.
In example if P1_lifepoints is 48 and player gain 5 life points the P1_lifepoints variable goes up to 50 and not 53

Any help??? Thanks !!!!