Layer always on bottom

I’m working on a space combat module (FASA’s Star Trek Combat Simulator) with soem other players.

I prefer the module to imitate the original game with cardboard game counters. The other players prefer just the ship image. Not an issue! I can just make a hexagonal counter layer than can be turned on or off.

I have a Basic Piece prototype with all the properties and commands for all game pieces. A second protoype (i.e. Romulan) contains extra civilization only commands, like cloaking. The actual Game PIece contains the individual ship image and the two prototypes. I"ve put the hexagonal chit image int he Basic Piece prototype.

My problem is that when the game piece is de-selected, the hexagonal chit image moves to the top layer. I want it to always stay on the bottom.

Would I use a marker and a Map definition?

Thanks.

Contact the module designer for your change or make an alternate module
version with the change to the layer control like you describe

-----Original Message-----
From: messages-bounces@vassalengine.org
[mailto:messages-bounces@vassalengine.org] On Behalf Of Kimble
Sent: Saturday, February 23, 2013 10:01 AM
To: messages@vassalengine.org
Subject: [messages] [Module Design] Layer always on bottom

I’m working on a space combat module (FASA’s Star Trek Combat Simulator)
with soem other players.

I prefer the module to imitate the original game with cardboard game
counters. The other players prefer just the ship image. Not an issue! I can
just make a hexagonal counter layer than can be turned on or off.

I have a Basic Piece prototype with all the properties and commands for all
game pieces. A second protoype (i.e. Romulan) contains extra civilization
only commands, like cloaking. The actual Game PIece contains the individual
ship image and the two prototypes. I"ve put the hexagonal chit image int he
Basic Piece prototype.

My problem is that when the game piece is de-selected, the hexagonal chit
image moves to the top layer. I want it to always stay on the bottom.

Would I use a marker and a Map definition?

Thanks.


Read this topic online here:
https://forum.vassalengine.org/t/layer-always-on-bottom/5748/1

?? I am the module designer.

In that case you want to use a game piece layer

example of GPL
Air
Land
Underwater

from above you would assign the pieces a marker with the value of underwater so that the token is always on the bottom

this is explained in the help menu of game piece layers within the vassal editor and Page 25 of the module designers guide

vassalengine.org/mediawiki/i … rguide.pdf