Labels Moving in Accord with Facing?

How do I get a text label to move with a game piece in accord with its facing. E.g. if a car in a Car Wars type game changes facing to the left, can a text label originally set to display at the bottom of the piece remain at the bottom and swing around with the piece?

Thanks for looking at this.

This is generally a matter of where the Rotate and Text Label traits are on the piece. Off hand, I can’t recall what order they’re supposed to be in but if you currently have the Text Label trait below the Rotate trait, move it up above the Rotate trait (or vice versa) and see if that fixes the problem.

Worked perfectly! Thanks DrN :slight_smile: