Problem: I have tried a number of times to reproduce the results achieved by Tim McCarron but have not been successful. I am attaching the module with which I have been working. I only set the Return to Start trait on two units, the 1st and 2nd German Infantry in hex TRC 0924.
The Return to Start option was not included on the list of traits displayed on the right click menu. Moving the units also did not bring the Return to Start option into the trait list.
Current Differences Between Models: The only intentional difference that I made in coping Tim’s work was substituting “TRC4a” for Tim’s “Map” in Game Piece Photo Definitions \ Return to Start \ Send to Location \ Return me back to where I came from \ Board.
Problems Encountered During Copying: On the first attempt to duplicate Tim’s work, I mistyped A “#” in the first position of “$CurrentlyY$” in the Game Piece Photo Definitions \ Return to Start \ Dynamic Property \ StartYLocation \ SetupInitialLocation \ New Value. A note identifying the error was displayed upon opening the module. I corrected the character in an edit of the module.
When first coping the "Reset the location [Global Key Command], the “Button Icon:” was “white” where Tim’s was “gray.” Selecting the default brought what appeared to be a small unit icon not from this module. Going then to “Select” brought an icon page off of my computer. I selected an icon, but nothing appeared. When I open the module, a report that the icon I had selected was not recognized by the module. I subsequently changed the image from “.ico” to “.png,” substituted the new image in the module image file and changed the “.ico” to “.png” in the module build file. That seemed to satisfy the module. On subsequent edits, the “white” reset button had changed to “gray” without any action on my part.
When saving the edit, the Save would not process. A “Java” window opened in the upper left of the monitor. I did not capture the information as to why. On a retry, a Save As… was forbidden in the location where the module was located (C:\ Program Files \ VASSAL \ mods) but allowed in a location under “C: \ Users \ Charles.” I saved there with a “TRC5” title. A VASSAL module with the edit changes was located at and subsequently loaded from that location.
After re-edits, I had problems saving and had to again Save As… This time as TRC6.vmod. This will be the attached module.
Attempts to Correct Results: I tried a couple of things in an attempt to duplicate Tim’s results:
I moved the “Initialize pieces” group up the tree to duplicate the position in Tim’s Demo2 module. Still didn’t bring “Return to Start” trait into menu. Returned the group back to the end position on the tree.
I changed the “TRC4a” “Board” to just “TRC” because the grid identification of a hex is for example “TRC4 0924”. It didn’t alter anything. I changed back.
Differences Between Modules: Differences that I note between the Deme2 and TRC4 modules that I didn’t change:
- Of course, the map is different and there are many more units with different images and more traits.
- Tim’s module does not produce a log file. Moving units in the TRC4v2 module does.
- Tim’s units do not show a movement path. Moving units in the TRC4v2 module do.
- Tim’s works; mine doesn’t.
Possible Problems Between Models: In the TRC6 module there is a extra line preceding Game Piece Photo Definitions \ Return to Start \ Dynamic Property in both the StartXLocation and StartYLocation properties. This line is “CTRL V” trait and it does appear on the trait list. I have not tired to remove or shift the trait yet.
Data: My computer is a Dell Inspiron with a Windows 7, SP1 32 bit operating system with an AMD Semprus Processor LE-1300 2.30 GHz and 3.0GB RAM, C: of 596 GB with 262 GB free. Java is 7 Up-date 55 (build 1.7.0_55-b14). VASSAL is 3.2.8. Internet is Internet Explorer 11.0.9600.17105, Update Version 11.0.7 (KB2964358).
Other Concerns: When I went to attach the TRC6.vmod from C: \ Users \ Charles it was not there. There was a TRC5.vmod which was an earlier module that required the use of TRC6.vmod as a Save As… as the TRC5.vmod caused some Java conflict when Save was attempted. I also notice that there are three “temxxx.zip” files two of which seem to be VASSAL modules in disguise and one a VASSAL build file. So, I am going to attach just the TRC4v2 module from C: \ Program Files \ VASSAL \ Modules here, then the other four files from C: \ Users \ Charles in subsequent attachments.
Let me know if you need any more information.
The file is too big, maximum allowed size is 256 KiB.
Guess I try some other ways to add the attachments.