I haven’t tried a PBEM (Play By E-Mail) game yet, but I don’t reckon it will be too easy with this game, on account of enchantments mostly, so live vassal play is probably best.
Please lte me know when you would like to set up a date to play. The best days for me are on the weekends, but with a game like this I probably could fit in a weeknight.
I would like a little bit of an advanced notice to go over the rules to refresh my memory a little.
However, I am unable to download anything for the Wizard where it says text. All that happens when I do click on Wizard.txt is that I see code. When I use version 1.0, I do see the wizard card and there are cards available but they are not in the spellbook.
You must right click the Starter Wizard.txt link, and click “save link as” for the moment.
I’m trying to get them replaced with .vdck files which will hopefully be easier to download, but the site doesn’t want to take them right now, though I believe that problem will be looked into sooner than later.
If that still doesn’t work, you might be able to copy all that text, and paste it into a new text document. Name it something appropriate and that should work as a loadable book. And if still that doesn’t do, I can send you the file directly over your program of choice.
Why don’t I make my own spell book using the rules from mage wars? I could save it and then I could use it in our game no?
If not I will try to do what you suggest.
I tooled around the with your game file this afternoon to see how it worked in comparison with the game’s functions. On thing I noticed is that one does nto want to close out the turn function (that lists the steps in a turn). There seems to be no way to get it back.
Also how do we keep track of what the other player is doing on their channeling/hit points board?
And yes the turn counter should never be closed, I noted this specific issue in the help file that comes with the module, under Help, How to use this module. (though I doubt many people ever look at that)
I’ve made a thread about possibly getting the turn counters functionality changed to make it more similar to a private window in how vassal handles its opening and closing, but have not gotten a response yet.
If people really find it to be an annoying problem, then I’ll add a button that can toggle the turn counter on and off.
Both players channeling/hit points/status boards are both viewable to both players by simply clicking the Status button, and then selecting the player whose board you wish to view. You cannot move the pieces on your opponents board and vice versa. As well all changes on a board, both yours and your opponents, are reported in the main chat window for ease.
Id hate to say this but this is the opponents wanted forum, and I already have a thread for general discussion of the module itself here: https://forum.vassalengine.org/t/new-mage-wars-module/6469/1
So if it isn’t too much trouble further post concerning general talk of the module would be nice to have there instead, thanks.
Hey guys I’m new to Vassal. Looking to get a chance to play more Mage Wars. If anyone is interested, I am often available on Mondays and Fridays. Message me to set up a time. Thanks!
I’m a newbie to Mage Wars Arena but have read the rules and have the game. Would you be interested in doing a game? Also, if you’ve played Mage War Arena on Octgn, would be interested in getting your impression about which app is better.
I’d like to play, but on OCTGN instead because the VASSAL module for Mage Wars is quite a bit out of date. I’ve only played a single full game in person, and most of an Apprentice mode game on VASSAL, so I’m really newbish… But that’s mostly because finding other players for Mage Wars is quite a bit more difficult than I’d like. On every other forum I’ve looked, the most recent LFP post was at least 5 months ago.