Or you could use multi zone grids? Then you wouldnt have to split the map up like that example
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-------- Original message --------
From: airjudden airjudden@hotmail.com
Date: 2015/05/29 1:13 PM (GMT-06:00)
To: messages@vassalengine.org
Subject: Re: [messages] [Module Design] Help with strange error
Note, I used that example as just an example. I know this particular
module does not have a hex grid, but it does have 2 different types of
grids on it, hence, the need to have multiple maps.
Also, if you want a really good example of this explained with visual
examples, check out this post from when I upgraded the Lincoln’s War
module:
boardgamegeek.com/article/16646085#16646085[1]
[1] boardgamegeek.com/article/16646085#16646085
Read this topic online here:
viewtopic.php?p=48887#p48887
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