(And possibly “Replace with Other” too, I haven’t checked it for this.)
I have a counter that has a ‘Place Marker’ command on it. That marker is selected from the existing counters in the module (i.e., not defined in the trait itself).
This marker can be in one of a couple different states (layers…). So, I set up the counter, add the Place Marker trait, select the new marker from the menu, use the little preview window to put it in the state I want… great!
But now the default state of the marker in the counter palette has changed to what I selected for the trait. And if I change the state of the marker in the palette then the next time the Place Marker trait is activated, the marker shows up in the new state.
I want to be able to define what state a counter gets pulled in without defining an all-new counter that starts that way.
(Also: Does the ‘Match Current State’ flag in Replace with Other actually work? If I have a counter with a Layer named ‘Crippled’ and I have it Replace with Other on a counter that also has a Layer named ‘Crippled’, the status of the Layer on the first counter doesn’t affect the second one when activated.)