Howdy Gents,
How do you get the Hex Grid Numbering system to properly number a hex grid when there’s only one corner to the map that … well is rather like a corner, while the other three “corners” are odd-ball shaped. In other words the hex grid is not square. Three of the four corners are “cut off” sort of like a swept wing on a Delta 106.
Oh, and the only “square” corner is a “bottom” corner so that the numbering there is at the bottom of the numbering system (it’s not 0001, its 1036)
Thanks,
Tom