I am designing a game and accompanying Vassal module. The game is played on a plain game board with a hexagonal grid overlay. To represent a terrain over which the counters (representing military units) move, I wish to place hexagonal terrain tiles. When the units battle, they require the placement of small circular markers on their surface to indicate morale level, etc.
I have created the map board, designed the military units in GIMP and inserted them into the module. The circular markers were likewise produced in GIMP and inserted in the module. Now comes my problem. I can place the terrain tiles and military unit counters on to the mapboard but, when I try to place a circular counter on to a military unit, it snaps to a point just to the bottom left of the counter - I assume on a part of the counter's background. This background seems to be part of the canvas on which the counter was designed in GIMP. I have made this background transparent in GIMP but this has no effect - the map board shows through but the circular counter still snaps to an apparent hotspot. The hexagonal counters stack on one another without a problem and can be moved over the map board. This circular counters
Can anybody tell me how to resolve this issue - either by appropriate steps within the Vassal module or by taking some action in GIMP whilst creating the counters? Or is there something at work here that requires a completely different approach?
Thanks,
Mike