I am working on a block game module and units are created in decks so I can apply a mask in the prototype that shows only the back of the block to the opponent, unless a player "flip" their block or blocks.
Masks cannot be removed from units except by the specified Side:
- Japan units can be unmasked by Japan and Referee
- Allied units can be unmasked by Allied and Referee
This is all fine, but I have difficulty with one aspect, and that is the Battle map. When a battle is to be resolved, players send the units from the main map to the battle map. At this point I would like to have both Japan and Allied units unmasked, but I cannot find a mechanism to do this. Any ideas or example modules that I could dissect would be appreciated.