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Launchbox

Issues with the Vassal engine.

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Launchbox

Postby macinmanchester » June 13th, 2018, 3:30 pm

Hi,

Is there a list of command line switches/arguments available - I've searched the forums to no avail.

I've been using Launchbox to run Vassal board games - it works with no problem using the name of the board game as a command line parameter but I wondered if it was possible to prevent the Module Manager launching as I don't need to use it when playing individual games, e.g. Friday (See image).

Mac.
Attachments
Friday.jpg
Screenshot of Friday in Launchbox
Friday.jpg (95.76 KiB) Viewed 764 times
macinmanchester
 
Posts: 1
Joined: June 13th, 2018, 3:12 pm

Re: Launchbox

Postby Malnorma » June 24th, 2018, 4:45 am

Instead of running vassal.exe, launch the Player class with java.exe directly. Something like:

java -cp c:\path\to\vengine.jar VASSAL.launch.Player --standalone c:\path\to\module.vmod

Also add other java arguments you might need, some modules like bigger values for the heap sizes.
Malnorma
 
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Joined: October 14th, 2015, 9:26 am


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