[messages] Combine Layer and Can Rotate Button

Michael Kiefte mkiefte at dal.ca
Mon Jul 19 10:51:16 MST 2010


Well, one quick solution would be to switch Layer Hull and Layer Turret in
the list order:

>   Layer Turret
>  Can Rotate
>  Layer Hull
>  Can Rotate
>
>
However, the hull will now be drawn on top of the turret, so you won't
actually see it.

If it's a hex game, I think the solution is to have 6 layers -- one for each
hull facing -- and then have a rotating turret on top of that.  However, you
will have to introduce additional triggers so that the turret actually does
follow the hull.

- M.
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