[messages] [Module Design] Changing sides during play

Michael Kiefte mkiefte at dal.ca
Sat Jul 31 03:13:47 MST 2010

You may be able to get away with a lot with Restrict Command traits, but the
biggest problem you're going to face is the Loser Faction hand.  I do not
think there is a way to dynamically change who can see that hand.  You could
certainly program a custom class, but that would require some skill with

- M.

On 31 July 2010 06:59, Kingmaker <dtallarek at web.de> wrote:

> Hi!
> I want to make a VASSAL version of a boardgame. There are different
> playerfactions in the game. It is normal that every player starts on his
> own side, with his own cards, that only he can use and flip. This is
> easy for me to build in VASSAL. But if one player loses he can switch to a
> new faction (the Looser
> faction) and plays now against all other players - again with his own
> cardhand. Every player that loses switchs to this Looser faction, so
> that all loosers have one cardhand together, that everyone can use. By
> loosing the player adds his old card hand to the looser sides cardhand.
> Is it possible to build this mechanism of changing sides in VASSAL?
> Thanks!
> Daniel.
> \
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