[messages] [Module Design] Replace a single piece with multiplepieces

Tim McCarron timothy.mccarron at sbcglobal.net
Wed Nov 3 16:52:49 MST 2010

Not that I can think of immediately. Change your method just for multiple
pieces and use Place Marker instead.

Add n place marker traits where n = the number of pieces you are going to
summon all using the same key command (Ctrl P).

Build a trigger to execute the Place Marker traits and then
delete/remove/whatever the card after, so your trigger would be

CTRL P (Place all the markers)
CTRL ? (Remove/delete/Return To Deck Card).

-----Original Message-----
From: messages-bounces at vassalengine.org
[mailto:messages-bounces at vassalengine.org] On Behalf Of mycenae
Sent: Wednesday, November 03, 2010 4:32 PM
To: messages at vassalengine.org
Subject: [messages] [Module Design] Replace a single piece with

I have a module where a card drawn determines the number of units the
player receives when the card is played.  Typically, this is 1 piece,
but sometimes, more rarely, it's multiple pieces.

I want to use a Replace by Other trait on cards to swap the card for the
single pieces. Card is discarded, unit appears in its place. Simple and
easy enough. 

However, doing this to summon multiple pieces is more problematic. Is
there a way to set up Replace by Other to replace the card with multiple
pieces? Seems like if I use a trigger, it will only work for the first
piece and not for the succeeding ones. Or is there some other trait I
might be using here?

Any ideas?

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