[messages] [Module Design] Invisibility/layers/masking and ownership

md5i md5i at cs.cmu.edu
Fri Nov 26 14:51:52 MST 2010


I have a board which consists of a set of face-down (or invisible)
tiles.  Generally these tiles get turned face-up (or made visible)
during the game as units move onto them.

One of the actions that players are allowed to do is to research
face-down tiles, looking at them and retaining information about them
until they are officially turned face-up.  A player who has not
researched the tile will not see this information.  Multiple players can
research the same tile.  Masking or invisibility would seem to be a good
fit, but I need to change the set of players that can/cannot see a tile.
 Any suggestions on how to go about this?

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