[messages] [Module Design] Re: Game Pieces as Locations?
b.easton at exemail.com.au
Wed Jul 6 20:40:39 MST 2011
One thing I noticed when playing with your module was that your 'Start Game' is actually a pre-defined startup of a save file. This means that no changes you make to counters will EVER be visible in the module. I had to add a new 'no options' start game to be able to re-create a game from scratch.
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On 6/07/2011 at 7:41 PM ijthompson wrote:
>Just a quick note (not bumping the thread, I swear! :P ): I didn't have
>time to try the new method, but it occurred to me that Movement Trails
>might be a simple and more elegant way to go. I tried adding them to the
>relevant prototypes, and they don't show up at all! Is there something
>wrong with Movement Trails right now? Not to derail the thread...
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