[messages] [Module Design] noob help with counter and map images new game

Joel Uckelman uckelman at nomic.net
Sat Jul 23 06:42:31 MST 2011

Thus spake faust:
> Hello,
> I want to develop a WW2 strategic game and was thinking of using the
> Totaler Kreig Map, Counters and Cards as a basis and then modifying them
> to be unique for the new game. However, the .gif images seem to be
> imbedded in the module, so I can't get at them. Which is fine, I can do
> a map, counters and cards from scratch, it just would be faster to work
> on concepts by playing around with the existing module. 
> I have experience with some basic programming but the graphics part of
> designing a map and counters and then uploading them into the game does
> not seem easy to figure out based on my review of documentation and
> playing around with editing the TK module. so,
> 1) how can i get at the gif components of TK. or, if that is not
> possible (or allowed or ethical)

Modules are ZIP archives. All the images will be within the images
directory of the module.

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